mirror of
https://github.com/godotengine/godot.git
synced 2025-12-08 06:09:55 +00:00
KinematicBody: Fix wrong method bind return type
(cherry picked from commit d579d0a814)
This commit is contained in:
parent
ff3891f88e
commit
5354d7ddcc
2 changed files with 2 additions and 2 deletions
|
|
@ -1304,7 +1304,7 @@ void KinematicBody::_bind_methods() {
|
|||
ObjectTypeDB::bind_method(_MD("get_collision_pos"),&KinematicBody::get_collision_pos);
|
||||
ObjectTypeDB::bind_method(_MD("get_collision_normal"),&KinematicBody::get_collision_normal);
|
||||
ObjectTypeDB::bind_method(_MD("get_collider_velocity"),&KinematicBody::get_collider_velocity);
|
||||
ObjectTypeDB::bind_method(_MD("get_collider:Object"),&KinematicBody::_get_collider);
|
||||
ObjectTypeDB::bind_method(_MD("get_collider:Variant"),&KinematicBody::_get_collider);
|
||||
ObjectTypeDB::bind_method(_MD("get_collider_shape"),&KinematicBody::get_collider_shape);
|
||||
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue