From a9745aac5cd63f08e84bc2285d5c29fdb098fc53 Mon Sep 17 00:00:00 2001 From: Lukas Tenbrink Date: Sun, 16 Mar 2025 15:50:50 +0100 Subject: [PATCH] Optimize reverb by removing stray `volatile` from the `undenormalize` function signature. --- core/math/audio_frame.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/core/math/audio_frame.h b/core/math/audio_frame.h index b5423c1de3a..59fd2fd0248 100644 --- a/core/math/audio_frame.h +++ b/core/math/audio_frame.h @@ -33,7 +33,7 @@ #include "core/math/vector2.h" #include "core/typedefs.h" -static inline float undenormalize(volatile float f) { +static _FORCE_INLINE_ float undenormalize(float f) { union { uint32_t i; float f;