Threaded networking for editor debugger.

This commit is contained in:
Fabio Alessandrelli 2020-02-24 06:21:15 +01:00
parent 74051c77dc
commit 540ca05a80
10 changed files with 385 additions and 100 deletions

View file

@ -3992,7 +3992,7 @@ void CanvasItemEditor::_notification(int p_what) {
if (!is_visible() && override_camera_button->is_pressed()) {
EditorDebuggerNode *debugger = EditorDebuggerNode::get_singleton();
debugger->set_camera_override(ScriptEditorDebugger::OVERRIDE_NONE);
debugger->set_camera_override(EditorDebuggerNode::OVERRIDE_NONE);
override_camera_button->set_pressed(false);
}
}
@ -4348,9 +4348,9 @@ void CanvasItemEditor::_button_override_camera(bool p_pressed) {
EditorDebuggerNode *debugger = EditorDebuggerNode::get_singleton();
if (p_pressed) {
debugger->set_camera_override(ScriptEditorDebugger::OVERRIDE_2D);
debugger->set_camera_override(EditorDebuggerNode::OVERRIDE_2D);
} else {
debugger->set_camera_override(ScriptEditorDebugger::OVERRIDE_NONE);
debugger->set_camera_override(EditorDebuggerNode::OVERRIDE_NONE);
}
}