diff --git a/modules/gltf/editor/editor_scene_exporter_gltf_settings.cpp b/modules/gltf/editor/editor_scene_exporter_gltf_settings.cpp index 511da078d86..ce2f741b40d 100644 --- a/modules/gltf/editor/editor_scene_exporter_gltf_settings.cpp +++ b/modules/gltf/editor/editor_scene_exporter_gltf_settings.cpp @@ -185,7 +185,7 @@ void EditorSceneExporterGLTFSettings::_bind_methods() { ClassDB::bind_method(D_METHOD("get_bake_fps"), &EditorSceneExporterGLTFSettings::get_bake_fps); ClassDB::bind_method(D_METHOD("set_bake_fps", "bake_fps"), &EditorSceneExporterGLTFSettings::set_bake_fps); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "bake_fps"), "set_bake_fps", "get_bake_fps"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "bake_fps", PROPERTY_HINT_RANGE, "0.001,120,0.0001,or_greater"), "set_bake_fps", "get_bake_fps"); } double EditorSceneExporterGLTFSettings::get_bake_fps() const { diff --git a/modules/gltf/gltf_state.cpp b/modules/gltf/gltf_state.cpp index 7763874d028..49c31f8a2ab 100644 --- a/modules/gltf/gltf_state.cpp +++ b/modules/gltf/gltf_state.cpp @@ -133,7 +133,7 @@ void GLTFState::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::BOOL, "import_as_skeleton_bones"), "set_import_as_skeleton_bones", "get_import_as_skeleton_bones"); // bool ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "animations", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_INTERNAL | PROPERTY_USAGE_EDITOR), "set_animations", "get_animations"); // Vector> ADD_PROPERTY(PropertyInfo(Variant::INT, "handle_binary_image", PROPERTY_HINT_ENUM, "Discard All Textures,Extract Textures,Embed as Basis Universal,Embed as Uncompressed", PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_INTERNAL | PROPERTY_USAGE_EDITOR), "set_handle_binary_image", "get_handle_binary_image"); // enum - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "bake_fps"), "set_bake_fps", "get_bake_fps"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "bake_fps", PROPERTY_HINT_RANGE, "0.001,120,0.0001,or_greater"), "set_bake_fps", "get_bake_fps"); BIND_CONSTANT(HANDLE_BINARY_DISCARD_TEXTURES); BIND_CONSTANT(HANDLE_BINARY_EXTRACT_TEXTURES);