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-Reworked constant nodes better
-Added simple switch node, removed InputEventFilter
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parent
028171845f
commit
5567350e1b
8 changed files with 359 additions and 53 deletions
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@ -1434,6 +1434,141 @@ VisualScriptGlobalConstant::VisualScriptGlobalConstant() {
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index=0;
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}
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//////////////////////////////////////////
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////////////////CLASSCONSTANT///////////
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//////////////////////////////////////////
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int VisualScriptClassConstant::get_output_sequence_port_count() const {
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return 0;
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}
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bool VisualScriptClassConstant::has_input_sequence_port() const{
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return false;
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}
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int VisualScriptClassConstant::get_input_value_port_count() const{
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return 0;
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}
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int VisualScriptClassConstant::get_output_value_port_count() const{
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return 1;
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}
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String VisualScriptClassConstant::get_output_sequence_port_text(int p_port) const {
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return String();
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}
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PropertyInfo VisualScriptClassConstant::get_input_value_port_info(int p_idx) const{
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return PropertyInfo();
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}
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PropertyInfo VisualScriptClassConstant::get_output_value_port_info(int p_idx) const{
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return PropertyInfo(Variant::INT,"value");
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}
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String VisualScriptClassConstant::get_caption() const {
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return "ClassConst";
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}
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String VisualScriptClassConstant::get_text() const {
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return String(base_type)+"."+String(name);
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}
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void VisualScriptClassConstant::set_class_constant(const StringName& p_which) {
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name=p_which;
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_change_notify();
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ports_changed_notify();
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}
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StringName VisualScriptClassConstant::get_class_constant() {
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return name;
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}
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void VisualScriptClassConstant::set_base_type(const StringName& p_which) {
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base_type=p_which;
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_change_notify();
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ports_changed_notify();
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}
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StringName VisualScriptClassConstant::get_base_type() {
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return base_type;
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}
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class VisualScriptNodeInstanceClassConstant : public VisualScriptNodeInstance {
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public:
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int value;
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bool valid;
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//virtual int get_working_memory_size() const { return 0; }
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virtual int step(const Variant** p_inputs,Variant** p_outputs,StartMode p_start_mode,Variant* p_working_mem,Variant::CallError& r_error,String& r_error_str) {
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if (!valid) {
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r_error_str="Invalid constant name, pick a valid class constant.";
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r_error.error=Variant::CallError::CALL_ERROR_INVALID_METHOD;
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}
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*p_outputs[0] = value;
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return 0;
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}
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};
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VisualScriptNodeInstance* VisualScriptClassConstant::instance(VisualScriptInstance* p_instance) {
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VisualScriptNodeInstanceClassConstant * instance = memnew(VisualScriptNodeInstanceClassConstant );
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instance->value=ObjectTypeDB::get_integer_constant(base_type,name,&instance->valid);
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return instance;
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}
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void VisualScriptClassConstant::_validate_property(PropertyInfo& property) const {
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if (property.name=="constant") {
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List<String> constants;
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ObjectTypeDB::get_integer_constant_list(base_type,&constants,true);
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property.hint_string="";
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for(List<String>::Element *E=constants.front();E;E=E->next()) {
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if (property.hint_string!=String()) {
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property.hint_string+=",";
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}
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property.hint_string+=E->get();
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}
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}
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}
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void VisualScriptClassConstant::_bind_methods() {
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ObjectTypeDB::bind_method(_MD("set_class_constant","name"),&VisualScriptClassConstant::set_class_constant);
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ObjectTypeDB::bind_method(_MD("get_class_constant"),&VisualScriptClassConstant::get_class_constant);
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ObjectTypeDB::bind_method(_MD("set_base_type","name"),&VisualScriptClassConstant::set_base_type);
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ObjectTypeDB::bind_method(_MD("get_base_type"),&VisualScriptClassConstant::get_base_type);
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ADD_PROPERTY(PropertyInfo(Variant::STRING,"base_type",PROPERTY_HINT_TYPE_STRING,"Object"),_SCS("set_base_type"),_SCS("get_base_type"));
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ADD_PROPERTY(PropertyInfo(Variant::STRING,"constant",PROPERTY_HINT_ENUM,""),_SCS("set_class_constant"),_SCS("get_class_constant"));
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}
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VisualScriptClassConstant::VisualScriptClassConstant() {
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base_type="Object";
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}
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//////////////////////////////////////////
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@ -3442,22 +3577,24 @@ void register_visual_script_nodes() {
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VisualScriptLanguage::singleton->add_register_func("data/set_variable",create_node_generic<VisualScriptVariableSet>);
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VisualScriptLanguage::singleton->add_register_func("data/get_variable",create_node_generic<VisualScriptVariableGet>);
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VisualScriptLanguage::singleton->add_register_func("data/constant",create_node_generic<VisualScriptConstant>);
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VisualScriptLanguage::singleton->add_register_func("data/global_constant",create_node_generic<VisualScriptGlobalConstant>);
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VisualScriptLanguage::singleton->add_register_func("data/math_constant",create_node_generic<VisualScriptMathConstant>);
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VisualScriptLanguage::singleton->add_register_func("data/engine_singleton",create_node_generic<VisualScriptEngineSingleton>);
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VisualScriptLanguage::singleton->add_register_func("data/scene_node",create_node_generic<VisualScriptSceneNode>);
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VisualScriptLanguage::singleton->add_register_func("data/scene_tree",create_node_generic<VisualScriptSceneTree>);
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VisualScriptLanguage::singleton->add_register_func("data/resource_path",create_node_generic<VisualScriptResourcePath>);
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VisualScriptLanguage::singleton->add_register_func("data/self",create_node_generic<VisualScriptSelf>);
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VisualScriptLanguage::singleton->add_register_func("custom/custom_node",create_node_generic<VisualScriptCustomNode>);
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VisualScriptLanguage::singleton->add_register_func("custom/sub_call",create_node_generic<VisualScriptSubCall>);
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VisualScriptLanguage::singleton->add_register_func("data/comment",create_node_generic<VisualScriptComment>);
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VisualScriptLanguage::singleton->add_register_func("data/get_local_variable",create_node_generic<VisualScriptLocalVar>);
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VisualScriptLanguage::singleton->add_register_func("data/set_local_variable",create_node_generic<VisualScriptLocalVarSet>);
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VisualScriptLanguage::singleton->add_register_func("data/preload",create_node_generic<VisualScriptPreload>);
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VisualScriptLanguage::singleton->add_register_func("data/action",create_node_generic<VisualScriptInputAction>);
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VisualScriptLanguage::singleton->add_register_func("constants/constant",create_node_generic<VisualScriptConstant>);
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VisualScriptLanguage::singleton->add_register_func("constants/math_constant",create_node_generic<VisualScriptMathConstant>);
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VisualScriptLanguage::singleton->add_register_func("constants/class_constant",create_node_generic<VisualScriptClassConstant>);
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VisualScriptLanguage::singleton->add_register_func("constants/global_constant",create_node_generic<VisualScriptGlobalConstant>);
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VisualScriptLanguage::singleton->add_register_func("custom/custom_node",create_node_generic<VisualScriptCustomNode>);
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VisualScriptLanguage::singleton->add_register_func("custom/sub_call",create_node_generic<VisualScriptSubCall>);
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VisualScriptLanguage::singleton->add_register_func("index/get_index",create_node_generic<VisualScriptIndexGet>);
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VisualScriptLanguage::singleton->add_register_func("index/set_index",create_node_generic<VisualScriptIndexSet>);
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