Misc improvements to visual shader Add Node dialog

This commit is contained in:
homer666 2019-04-15 07:23:22 +10:00
parent f213055e11
commit 557122fdda
2 changed files with 60 additions and 35 deletions

View file

@ -85,7 +85,7 @@ class VisualShaderEditor : public VBoxContainer {
RichTextLabel *node_desc;
void _tools_menu_option(int p_idx);
void _show_members_dialog();
void _show_members_dialog(bool at_mouse_pos);
void _update_graph();
@ -166,10 +166,10 @@ class VisualShaderEditor : public VBoxContainer {
void _input_select_item(Ref<VisualShaderNodeInput> input, String name);
void _preview_select_port(int p_node, int p_port);
void _input(const Ref<InputEvent> p_event);
void _graph_gui_input(const Ref<InputEvent> p_event);
void _member_gui_input(const Ref<InputEvent> p_event);
void _member_filter_changed(const String &p_text);
void _sbox_input(const Ref<InputEvent> &p_ie);
void _member_selected();
void _member_unselected();
void _member_create();