Improve the appearance of 2D path editors

- Add new handle icons for path/polygon editors
- Add smooth path point icons and curve tangent icons
- Use a gray color for tangent lines in the Path2D and Path editors
- Use antialiasing for Path2D lines
This commit is contained in:
Hugo Locurcio 2019-08-18 22:18:57 +02:00
parent ef37f00525
commit 558e93f069
No known key found for this signature in database
GPG key ID: 39E8F8BE30B0A49C
8 changed files with 41 additions and 21 deletions

View file

@ -367,18 +367,18 @@ bool Path2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
void Path2DEditor::forward_canvas_draw_over_viewport(Control *p_overlay) {
if (!node)
return;
if (!node->is_visible_in_tree())
return;
if (!node->get_curve().is_valid())
if (!node || !node->is_visible_in_tree() || !node->get_curve().is_valid())
return;
Transform2D xform = canvas_item_editor->get_canvas_transform() * node->get_global_transform();
Ref<Texture> handle = get_icon("EditorHandle", "EditorIcons");
Size2 handle_size = handle->get_size();
const Ref<Texture> path_sharp_handle = get_icon("EditorPathSharpHandle", "EditorIcons");
const Ref<Texture> path_smooth_handle = get_icon("EditorPathSmoothHandle", "EditorIcons");
// Both handle icons must be of the same size
const Size2 handle_size = path_sharp_handle->get_size();
const Ref<Texture> curve_handle = get_icon("EditorCurveHandle", "EditorIcons");
const Size2 curve_handle_size = curve_handle->get_size();
Ref<Curve2D> curve = node->get_curve();
@ -387,19 +387,35 @@ void Path2DEditor::forward_canvas_draw_over_viewport(Control *p_overlay) {
for (int i = 0; i < len; i++) {
Vector2 point = xform.xform(curve->get_point_position(i));
vpc->draw_texture_rect(handle, Rect2(point - handle_size * 0.5, handle_size), false, Color(1, 1, 1, 1));
// Determines the point icon to be used
bool smooth = false;
if (i < len - 1) {
Vector2 pointout = xform.xform(curve->get_point_position(i) + curve->get_point_out(i));
vpc->draw_line(point, pointout, Color(0.5, 0.5, 1.0, 0.8), 1.0);
vpc->draw_texture_rect(handle, Rect2(pointout - handle_size * 0.5, handle_size), false, Color(1, 0.5, 1, 0.3));
if (point != pointout) {
smooth = true;
// Draw the line with a dark and light color to be visible on all backgrounds
vpc->draw_line(point, pointout, Color(0, 0, 0, 0.5), Math::round(EDSCALE), true);
vpc->draw_line(point, pointout, Color(1, 1, 1, 0.5), Math::round(EDSCALE), true);
vpc->draw_texture_rect(curve_handle, Rect2(pointout - curve_handle_size * 0.5, curve_handle_size), false, Color(1, 1, 1, 0.75));
}
}
if (i > 0) {
Vector2 pointin = xform.xform(curve->get_point_position(i) + curve->get_point_in(i));
vpc->draw_line(point, pointin, Color(0.5, 0.5, 1.0, 0.8), 1.0);
vpc->draw_texture_rect(handle, Rect2(pointin - handle_size * 0.5, handle_size), false, Color(1, 0.5, 1, 0.3));
if (point != pointin) {
smooth = true;
// Draw the line with a dark and light color to be visible on all backgrounds
vpc->draw_line(point, pointin, Color(0, 0, 0, 0.5), Math::round(EDSCALE), true);
vpc->draw_line(point, pointin, Color(1, 1, 1, 0.5), Math::round(EDSCALE), true);
vpc->draw_texture_rect(curve_handle, Rect2(pointin - curve_handle_size * 0.5, curve_handle_size), false, Color(1, 1, 1, 0.75));
}
}
vpc->draw_texture_rect(
smooth ? path_smooth_handle : path_sharp_handle,
Rect2(point - handle_size * 0.5, handle_size),
false);
}
if (on_edge) {