Cleanup tons of obsolete commented out code

Mostly in EditorNode, dropping some obsolete editor plugins and also a
cleanup of ProjectSettings/EditorSettings.
This commit is contained in:
Rémi Verschelde 2017-08-26 17:46:49 +02:00
parent dd7145b778
commit 565600e844
39 changed files with 338 additions and 4386 deletions

View file

@ -29,18 +29,19 @@
/*************************************************************************/
#include "script_editor_plugin.h"
#include "core/io/resource_loader.h"
#include "core/io/resource_saver.h"
#include "core/os/file_access.h"
#include "core/os/input.h"
#include "core/os/keyboard.h"
#include "core/os/os.h"
#include "core/project_settings.h"
#include "editor/editor_node.h"
#include "editor/editor_settings.h"
#include "editor/node_dock.h"
#include "editor/script_editor_debugger.h"
#include "io/resource_loader.h"
#include "io/resource_saver.h"
#include "node_dock.h"
#include "os/file_access.h"
#include "os/input.h"
#include "os/keyboard.h"
#include "os/os.h"
#include "project_settings.h"
#include "scene/main/viewport.h"
/*** SCRIPT EDITOR ****/
void ScriptEditorBase::_bind_methods() {