Modified editor strings to be translatable in the future

This commit is contained in:
Juan Linietsky 2016-05-03 22:25:37 -03:00
parent c7e8def446
commit 567cb691ec
96 changed files with 2135 additions and 2103 deletions

View file

@ -481,28 +481,28 @@ ShaderEditor::ShaderEditor() {
edit_menu = memnew( MenuButton );
add_child(edit_menu);
edit_menu->set_pos(Point2(5,-1));
edit_menu->set_text("Edit");
edit_menu->get_popup()->add_item("Undo",EDIT_UNDO,KEY_MASK_CMD|KEY_Z);
edit_menu->get_popup()->add_item("Redo",EDIT_REDO,KEY_MASK_CMD|KEY_MASK_SHIFT|KEY_Z);
edit_menu->set_text(TTR("Edit"));
edit_menu->get_popup()->add_item(TTR("Undo"),EDIT_UNDO,KEY_MASK_CMD|KEY_Z);
edit_menu->get_popup()->add_item(TTR("Redo"),EDIT_REDO,KEY_MASK_CMD|KEY_MASK_SHIFT|KEY_Z);
edit_menu->get_popup()->add_separator();
edit_menu->get_popup()->add_item("Cut",EDIT_CUT,KEY_MASK_CMD|KEY_X);
edit_menu->get_popup()->add_item("Copy",EDIT_COPY,KEY_MASK_CMD|KEY_C);
edit_menu->get_popup()->add_item("Paste",EDIT_PASTE,KEY_MASK_CMD|KEY_V);
edit_menu->get_popup()->add_item(TTR("Cut"),EDIT_CUT,KEY_MASK_CMD|KEY_X);
edit_menu->get_popup()->add_item(TTR("Copy"),EDIT_COPY,KEY_MASK_CMD|KEY_C);
edit_menu->get_popup()->add_item(TTR("Paste"),EDIT_PASTE,KEY_MASK_CMD|KEY_V);
edit_menu->get_popup()->add_separator();
edit_menu->get_popup()->add_item("Select All",EDIT_SELECT_ALL,KEY_MASK_CMD|KEY_A);
edit_menu->get_popup()->add_item(TTR("Select All"),EDIT_SELECT_ALL,KEY_MASK_CMD|KEY_A);
edit_menu->get_popup()->connect("item_pressed", this,"_menu_option");
search_menu = memnew( MenuButton );
add_child(search_menu);
search_menu->set_pos(Point2(38,-1));
search_menu->set_text("Search");
search_menu->get_popup()->add_item("Find..",SEARCH_FIND,KEY_MASK_CMD|KEY_F);
search_menu->get_popup()->add_item("Find Next",SEARCH_FIND_NEXT,KEY_F3);
search_menu->get_popup()->add_item("Replace..",SEARCH_REPLACE,KEY_MASK_CMD|KEY_R);
search_menu->set_text(TTR("Search"));
search_menu->get_popup()->add_item(TTR("Find.."),SEARCH_FIND,KEY_MASK_CMD|KEY_F);
search_menu->get_popup()->add_item(TTR("Find Next"),SEARCH_FIND_NEXT,KEY_F3);
search_menu->get_popup()->add_item(TTR("Replace.."),SEARCH_REPLACE,KEY_MASK_CMD|KEY_R);
search_menu->get_popup()->add_separator();
// search_menu->get_popup()->add_item("Locate Symbol..",SEARCH_LOCATE_SYMBOL,KEY_MASK_CMD|KEY_K);
search_menu->get_popup()->add_item("Goto Line..",SEARCH_GOTO_LINE,KEY_MASK_CMD|KEY_G);
// search_menu->get_popup()->add_item(TTR("Locate Symbol.."),SEARCH_LOCATE_SYMBOL,KEY_MASK_CMD|KEY_K);
search_menu->get_popup()->add_item(TTR("Goto Line.."),SEARCH_GOTO_LINE,KEY_MASK_CMD|KEY_G);
search_menu->get_popup()->connect("item_pressed", this,"_menu_option");
@ -521,15 +521,15 @@ ShaderEditor::ShaderEditor() {
vertex_editor = memnew( ShaderTextEditor );
tab_container->add_child(vertex_editor);
vertex_editor->set_name("Vertex");
vertex_editor->set_name(TTR("Vertex"));
fragment_editor = memnew( ShaderTextEditor );
tab_container->add_child(fragment_editor);
fragment_editor->set_name("Fragment");
fragment_editor->set_name(TTR("Fragment"));
light_editor = memnew( ShaderTextEditor );
tab_container->add_child(light_editor);
light_editor->set_name("Lighting");
light_editor->set_name(TTR("Lighting"));
tab_container->set_current_tab(1);