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Capitalize output port names in visual shader
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2 changed files with 56 additions and 56 deletions
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@ -4801,7 +4801,7 @@ VisualShaderEditor::VisualShaderEditor() {
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///////////////////////////////////////
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preview_window = memnew(Window);
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preview_window->set_title(TTR("Generated shader code"));
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preview_window->set_title(TTR("Generated Shader Code"));
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preview_window->set_visible(preview_showed);
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preview_window->connect("close_requested", callable_mp(this, &VisualShaderEditor::_preview_close_requested));
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preview_window->connect("size_changed", callable_mp(this, &VisualShaderEditor::_preview_size_changed));
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