Capitalize output port names in visual shader

This commit is contained in:
FireForge 2022-04-24 11:22:29 -05:00
parent f5978f4d97
commit 584a646f50
2 changed files with 56 additions and 56 deletions

View file

@ -4801,7 +4801,7 @@ VisualShaderEditor::VisualShaderEditor() {
///////////////////////////////////////
preview_window = memnew(Window);
preview_window->set_title(TTR("Generated shader code"));
preview_window->set_title(TTR("Generated Shader Code"));
preview_window->set_visible(preview_showed);
preview_window->connect("close_requested", callable_mp(this, &VisualShaderEditor::_preview_close_requested));
preview_window->connect("size_changed", callable_mp(this, &VisualShaderEditor::_preview_size_changed));