Add tests for AnimationPlayer

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sgil-rodriguez 2024-06-01 16:24:44 +02:00 committed by Rémi Verschelde
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/**************************************************************************/
/* test_animation_player.h */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#pragma once
#include "scene/animation/animation_player.h"
#include "scene/resources/animation.h"
#include "tests/test_macros.h"
namespace TestAnimationPlayer {
TEST_CASE("[AnimationPlayer] get & set default_blend_time") {
AnimationPlayer *animation_player = memnew(AnimationPlayer);
animation_player->set_default_blend_time(4.0);
CHECK(animation_player->get_default_blend_time() == doctest::Approx(4.0f));
memdelete(animation_player);
}
TEST_CASE("[AnimationPlayer] get & set blend_time") {
String anim1 = "animation1";
String anim2 = "animation2";
const Ref<Animation> animation1 = memnew(Animation);
const Ref<Animation> animation2 = memnew(Animation);
const Ref<AnimationLibrary> animation_library = memnew(AnimationLibrary);
animation_library->add_animation(anim1, animation1);
animation_library->add_animation(anim2, animation2);
AnimationPlayer *animation_player = memnew(AnimationPlayer);
animation_player->add_animation_library("", animation_library);
animation_player->set_blend_time(anim1, anim2, 4.0);
CHECK(animation_player->get_blend_time(anim1, anim2) == doctest::Approx(4.0f));
memdelete(animation_player);
}
} // namespace TestAnimationPlayer

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#include "tests/core/variant/test_variant_utility.h"
#include "tests/scene/test_animation.h"
#include "tests/scene/test_animation_blend_tree.h"
#include "tests/scene/test_animation_player.h"
#include "tests/scene/test_audio_stream_wav.h"
#include "tests/scene/test_bit_map.h"
#include "tests/scene/test_button.h"