GDScript: Fix issues with typed arrays

This commit is contained in:
Dmitrii Maganov 2022-11-27 09:56:53 +02:00
parent e9de988020
commit 5909f9f075
50 changed files with 959 additions and 555 deletions

View file

@ -826,9 +826,13 @@ void GDScriptByteCodeGenerator::write_assign_with_conversion(const Address &p_ta
switch (p_target.type.kind) {
case GDScriptDataType::BUILTIN: {
if (p_target.type.builtin_type == Variant::ARRAY && p_target.type.has_container_element_type()) {
const GDScriptDataType &element_type = p_target.type.get_container_element_type();
append_opcode(GDScriptFunction::OPCODE_ASSIGN_TYPED_ARRAY);
append(p_target);
append(p_source);
append(get_constant_pos(element_type.script_type) | (GDScriptFunction::ADDR_TYPE_CONSTANT << GDScriptFunction::ADDR_BITS));
append(element_type.builtin_type);
append(element_type.native_type);
} else {
append_opcode(GDScriptFunction::OPCODE_ASSIGN_TYPED_BUILTIN);
append(p_target);
@ -868,9 +872,13 @@ void GDScriptByteCodeGenerator::write_assign_with_conversion(const Address &p_ta
void GDScriptByteCodeGenerator::write_assign(const Address &p_target, const Address &p_source) {
if (p_target.type.kind == GDScriptDataType::BUILTIN && p_target.type.builtin_type == Variant::ARRAY && p_target.type.has_container_element_type()) {
const GDScriptDataType &element_type = p_target.type.get_container_element_type();
append_opcode(GDScriptFunction::OPCODE_ASSIGN_TYPED_ARRAY);
append(p_target);
append(p_source);
append(get_constant_pos(element_type.script_type) | (GDScriptFunction::ADDR_TYPE_CONSTANT << GDScriptFunction::ADDR_BITS));
append(element_type.builtin_type);
append(element_type.native_type);
} else if (p_target.type.kind == GDScriptDataType::BUILTIN && p_source.type.kind == GDScriptDataType::BUILTIN && p_target.type.builtin_type != p_source.type.builtin_type) {
// Need conversion.
append_opcode(GDScriptFunction::OPCODE_ASSIGN_TYPED_BUILTIN);
@ -1326,14 +1334,7 @@ void GDScriptByteCodeGenerator::write_construct_typed_array(const Address &p_tar
append(p_arguments[i]);
}
append(get_call_target(p_target));
if (p_element_type.script_type) {
Variant script_type = Ref<Script>(p_element_type.script_type);
int addr = get_constant_pos(script_type);
addr |= GDScriptFunction::ADDR_TYPE_CONSTANT << GDScriptFunction::ADDR_BITS;
append(addr);
} else {
append(Address()); // null.
}
append(get_constant_pos(p_element_type.script_type) | (GDScriptFunction::ADDR_TYPE_CONSTANT << GDScriptFunction::ADDR_BITS));
append(p_arguments.size());
append(p_element_type.builtin_type);
append(p_element_type.native_type);
@ -1608,14 +1609,10 @@ void GDScriptByteCodeGenerator::write_return(const Address &p_return_value) {
if (function->return_type.kind == GDScriptDataType::BUILTIN && function->return_type.builtin_type == Variant::ARRAY && function->return_type.has_container_element_type()) {
// Typed array.
const GDScriptDataType &element_type = function->return_type.get_container_element_type();
Variant script = element_type.script_type;
int script_idx = get_constant_pos(script) | (GDScriptFunction::ADDR_TYPE_CONSTANT << GDScriptFunction::ADDR_BITS);
append_opcode(GDScriptFunction::OPCODE_RETURN_TYPED_ARRAY);
append(p_return_value);
append(script_idx);
append(element_type.kind == GDScriptDataType::BUILTIN ? element_type.builtin_type : Variant::OBJECT);
append(get_constant_pos(element_type.script_type) | (GDScriptFunction::ADDR_TYPE_CONSTANT << GDScriptFunction::ADDR_BITS));
append(element_type.builtin_type);
append(element_type.native_type);
} else if (function->return_type.kind == GDScriptDataType::BUILTIN && p_return_value.type.kind == GDScriptDataType::BUILTIN && function->return_type.builtin_type != p_return_value.type.builtin_type) {
// Add conversion.
@ -1636,15 +1633,10 @@ void GDScriptByteCodeGenerator::write_return(const Address &p_return_value) {
case GDScriptDataType::BUILTIN: {
if (function->return_type.builtin_type == Variant::ARRAY && function->return_type.has_container_element_type()) {
const GDScriptDataType &element_type = function->return_type.get_container_element_type();
Variant script = function->return_type.script_type;
int script_idx = get_constant_pos(script);
script_idx |= (GDScriptFunction::ADDR_TYPE_CONSTANT << GDScriptFunction::ADDR_BITS);
append_opcode(GDScriptFunction::OPCODE_RETURN_TYPED_ARRAY);
append(p_return_value);
append(script_idx);
append(element_type.kind == GDScriptDataType::BUILTIN ? element_type.builtin_type : Variant::OBJECT);
append(get_constant_pos(element_type.script_type) | (GDScriptFunction::ADDR_TYPE_CONSTANT << GDScriptFunction::ADDR_BITS));
append(element_type.builtin_type);
append(element_type.native_type);
} else {
append_opcode(GDScriptFunction::OPCODE_RETURN_TYPED_BUILTIN);