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-Changed Godot exit to be clean.
-Added more debug information on memory cleanliness on exit (if run with -v) -Fixed several memory leaks, fixes #1731, fixes #755
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parent
28c4afeb57
commit
59154cccf9
37 changed files with 263 additions and 68 deletions
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@ -4393,7 +4393,7 @@ void VisualServerRaster::free( RID p_rid ) {
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VS_CHANGED;
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if (rasterizer->is_texture(p_rid) || rasterizer->is_material(p_rid) || rasterizer->is_shader(p_rid)) {
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if (rasterizer->is_texture(p_rid) || rasterizer->is_material(p_rid) || rasterizer->is_shader(p_rid) || rasterizer->is_environment(p_rid)) {
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rasterizer->free(p_rid);
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} else if (rasterizer->is_skeleton(p_rid)) {
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@ -4410,7 +4410,7 @@ void VisualServerRaster::free( RID p_rid ) {
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}
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rasterizer->free(p_rid);
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} else if (rasterizer->is_mesh(p_rid) || rasterizer->is_multimesh(p_rid) || rasterizer->is_light(p_rid) || rasterizer->is_particles(p_rid) ) {
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} else if (rasterizer->is_mesh(p_rid) || rasterizer->is_multimesh(p_rid) || rasterizer->is_light(p_rid) || rasterizer->is_particles(p_rid) || rasterizer->is_immediate(p_rid)) {
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//delete the resource
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_free_attached_instances(p_rid);
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@ -7488,6 +7488,10 @@ void VisualServerRaster::finish() {
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free(default_cursor_texture);
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if (test_cube.is_valid())
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free(test_cube);
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_free_internal_rids();
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_clean_up_owner( &room_owner,"Room" );
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_clean_up_owner( &portal_owner,"Portal" );
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@ -7505,7 +7509,7 @@ void VisualServerRaster::finish() {
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octree_allocator.clear();
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if (instance_dependency_map.size()) {
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print_line("base resources missing "+itos(instance_dependency_map.size()));
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print_line("Base resources missing amount: "+itos(instance_dependency_map.size()));
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}
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ERR_FAIL_COND( instance_dependency_map.size() );
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}
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