mirror of
https://github.com/godotengine/godot.git
synced 2026-02-15 03:41:01 +00:00
Visualscript editor graph unification & refactoring
Removes the need to have separate graphs per function for the VisualScript Nodes, and refactoring UI and other improvements such as fuzzy search, right click search boxes and in-graph editable nodes
This commit is contained in:
parent
edf9055b7f
commit
59738e3fa3
13 changed files with 2705 additions and 725 deletions
|
|
@ -0,0 +1,15 @@
|
|||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="VisualScriptComposeArray" inherits="VisualScriptLists" category="Core" version="3.2">
|
||||
<brief_description>
|
||||
A Visual Script Node used to create array from a list of items.
|
||||
</brief_description>
|
||||
<description>
|
||||
A Visual Script Node used to compose array from the list of elements provided with custom in-graph UI hard coded in the VisualScript Editor.
|
||||
</description>
|
||||
<tutorials>
|
||||
</tutorials>
|
||||
<methods>
|
||||
</methods>
|
||||
<constants>
|
||||
</constants>
|
||||
</class>
|
||||
Loading…
Add table
Add a link
Reference in a new issue