Add shader baker to project exporter.

Metal Support contributed by Migeran (https://migeran.com) and Stuart Carnie.

Co-authored-by: Stuart Carnie <stuart.carnie@gmail.com>
Co-authored-by: Gergely Kis <gergely.kis@migeran.com>
This commit is contained in:
Dario 2025-01-13 16:13:39 -03:00
parent 99f5a3d665
commit 5a30a7e7cd
112 changed files with 5786 additions and 4203 deletions

View file

@ -578,6 +578,9 @@
<member name="privacy/user_defaults_access_reasons" type="int" setter="" getter="">
The reasons your app use user defaults API. See [url=https://developer.apple.com/documentation/bundleresources/privacy_manifest_files/describing_use_of_required_reason_api]Describing use of required reason API[/url].
</member>
<member name="shader_baker/enabled" type="bool" setter="" getter="">
If [code]true[/code], shaders will be compiled and embedded in the application. This option is only supported when using the Forward+ and Mobile renderers.
</member>
<member name="user_data/accessible_from_files_app" type="bool" setter="" getter="">
If [code]true[/code], the app "Documents" folder can be accessed via "Files" app. See [url=https://developer.apple.com/documentation/bundleresources/information_property_list/lssupportsopeningdocumentsinplace]LSSupportsOpeningDocumentsInPlace[/url].
</member>