mirror of
https://github.com/godotengine/godot.git
synced 2025-12-08 06:09:55 +00:00
Allow to compile templates without physics servers
This commit is contained in:
parent
b13c96b097
commit
5ad414d046
72 changed files with 951 additions and 364 deletions
|
|
@ -597,6 +597,7 @@ TileMapCell TileMap::get_cell(int p_layer, const Vector2i &p_coords, bool p_use_
|
|||
TILEMAP_CALL_FOR_LAYER_V(p_layer, TileMapCell(), get_cell, p_coords);
|
||||
}
|
||||
|
||||
#ifndef PHYSICS_2D_DISABLED
|
||||
Vector2i TileMap::get_coords_for_body_rid(RID p_physics_body) {
|
||||
for (const TileMapLayer *layer : layers) {
|
||||
if (layer->has_body_rid(p_physics_body)) {
|
||||
|
|
@ -614,6 +615,7 @@ int TileMap::get_layer_for_body_rid(RID p_physics_body) {
|
|||
}
|
||||
ERR_FAIL_V_MSG(-1, vformat("No tiles for the given body RID %d.", p_physics_body.get_id()));
|
||||
}
|
||||
#endif // PHYSICS_2D_DISABLED
|
||||
|
||||
void TileMap::fix_invalid_tiles() {
|
||||
for (TileMapLayer *layer : layers) {
|
||||
|
|
@ -947,8 +949,10 @@ void TileMap::_bind_methods() {
|
|||
ClassDB::bind_method(D_METHOD("is_cell_flipped_v", "layer", "coords", "use_proxies"), &TileMap::is_cell_flipped_v, DEFVAL(false));
|
||||
ClassDB::bind_method(D_METHOD("is_cell_transposed", "layer", "coords", "use_proxies"), &TileMap::is_cell_transposed, DEFVAL(false));
|
||||
|
||||
#ifndef PHYSICS_2D_DISABLED
|
||||
ClassDB::bind_method(D_METHOD("get_coords_for_body_rid", "body"), &TileMap::get_coords_for_body_rid);
|
||||
ClassDB::bind_method(D_METHOD("get_layer_for_body_rid", "body"), &TileMap::get_layer_for_body_rid);
|
||||
#endif // PHYSICS_2D_DISABLED
|
||||
|
||||
ClassDB::bind_method(D_METHOD("get_pattern", "layer", "coords_array"), &TileMap::get_pattern);
|
||||
ClassDB::bind_method(D_METHOD("map_pattern", "position_in_tilemap", "coords_in_pattern", "pattern"), &TileMap::map_pattern);
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue