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Implement the ability to disable classes
* This PR adds the ability to disable classes when building. * For now it's only possible to do this via command like: `scons disable_classes=RayCast2D,Area3D` * Eventually, a proper UI will be implemented to create a build config file to do this at large scale, as well as detect what is used in the project.
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44 changed files with 789 additions and 757 deletions
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@ -101,7 +101,7 @@ void GDScriptLanguageServer::stop() {
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}
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void register_lsp_types() {
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ClassDB::register_class<GDScriptLanguageProtocol>();
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ClassDB::register_class<GDScriptTextDocument>();
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ClassDB::register_class<GDScriptWorkspace>();
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GDREGISTER_CLASS(GDScriptLanguageProtocol);
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GDREGISTER_CLASS(GDScriptTextDocument);
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GDREGISTER_CLASS(GDScriptWorkspace);
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}
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