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Rename pos to position in user facing methods and variables
Rename user facing methods and variables as well as the corresponding C++ methods according to the folloming changes: * pos -> position * rot -> rotation * loc -> location C++ variables are left as is.
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commit
5ad9be4c24
247 changed files with 823 additions and 832 deletions
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@ -544,7 +544,7 @@ Variant SpriteFramesEditor::get_drag_data_fw(const Point2 &p_point, Control *p_f
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if (!frames->has_animation(edited_anim))
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return false;
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int idx = tree->get_item_at_pos(p_point, true);
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int idx = tree->get_item_at_position(p_point, true);
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if (idx < 0 || idx >= frames->get_frame_count(edited_anim))
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return Variant();
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@ -609,7 +609,7 @@ void SpriteFramesEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da
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if (!d.has("type"))
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return;
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int at_pos = tree->get_item_at_pos(p_point, true);
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int at_pos = tree->get_item_at_position(p_point, true);
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if (String(d["type"]) == "resource" && d.has("resource")) {
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RES r = d["resource"];
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@ -643,7 +643,7 @@ void SpriteFramesEditor::_bind_methods() {
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ClassDB::bind_method(D_METHOD("_empty2_pressed"), &SpriteFramesEditor::_empty2_pressed);
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ClassDB::bind_method(D_METHOD("_delete_pressed"), &SpriteFramesEditor::_delete_pressed);
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ClassDB::bind_method(D_METHOD("_paste_pressed"), &SpriteFramesEditor::_paste_pressed);
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ClassDB::bind_method(D_METHOD("_file_load_request", "files", "atpos"), &SpriteFramesEditor::_file_load_request, DEFVAL(-1));
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ClassDB::bind_method(D_METHOD("_file_load_request", "files", "at_position"), &SpriteFramesEditor::_file_load_request, DEFVAL(-1));
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ClassDB::bind_method(D_METHOD("_update_library", "skipsel"), &SpriteFramesEditor::_update_library, DEFVAL(false));
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ClassDB::bind_method(D_METHOD("_up_pressed"), &SpriteFramesEditor::_up_pressed);
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ClassDB::bind_method(D_METHOD("_down_pressed"), &SpriteFramesEditor::_down_pressed);
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