mirror of
https://github.com/godotengine/godot.git
synced 2025-12-07 22:00:10 +00:00
Fix missing argument names in bindings
While at it, tweak some boolean setters to use `p_enabled` for the bool. Also renames `draw_minimap()` to `set_draw_minimap()`.
This commit is contained in:
parent
16b27304d9
commit
5ae569560d
26 changed files with 122 additions and 122 deletions
|
|
@ -374,7 +374,7 @@
|
|||
</method>
|
||||
<method name="get_memory_usage" qualifiers="const">
|
||||
<return type="int" />
|
||||
<argument index="0" name="arg0" type="int" enum="RenderingDevice.MemoryType" />
|
||||
<argument index="0" name="type" type="int" enum="RenderingDevice.MemoryType" />
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue