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Fix typo in visual shader context menu
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@ -2557,7 +2557,7 @@ void VisualShaderEditor::_graph_gui_input(const Ref<InputEvent> &p_event) {
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}
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if (selected_uniforms.size() > 0) {
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popup_menu->add_item(TTR("Convert Uniforms(s) to Constant(s)"), NodeMenuOptions::CONVERT_UNIFORMS_TO_CONSTANTS);
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popup_menu->add_item(TTR("Convert Uniform(s) to Constant(s)"), NodeMenuOptions::CONVERT_UNIFORMS_TO_CONSTANTS);
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}
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}
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