Inline static variables (part 1)

This commit is contained in:
kobewi 2025-04-28 20:27:50 +02:00
parent 67c96c89cc
commit 5af4bef46f
52 changed files with 85 additions and 247 deletions

View file

@ -51,12 +51,6 @@
#include "scene/gui/texture_rect.h"
#include "servers/display_server.h"
EditorFileDialog::GetIconFunc EditorFileDialog::get_icon_func = nullptr;
EditorFileDialog::GetIconFunc EditorFileDialog::get_thumbnail_func = nullptr;
EditorFileDialog::RegisterFunc EditorFileDialog::register_func = nullptr;
EditorFileDialog::RegisterFunc EditorFileDialog::unregister_func = nullptr;
void EditorFileDialog::_native_popup() {
// Show native dialog directly.
String root;
@ -1983,10 +1977,6 @@ void EditorFileDialog::_go_forward() {
dir_next->set_disabled(local_history_pos == local_history.size() - 1);
}
bool EditorFileDialog::default_show_hidden_files = false;
EditorFileDialog::DisplayMode EditorFileDialog::default_display_mode = DISPLAY_THUMBNAILS;
void EditorFileDialog::set_display_mode(DisplayMode p_mode) {
if (display_mode == p_mode) {
return;