Rename empty() to is_empty()

This commit is contained in:
Marcel Admiraal 2020-12-15 12:04:21 +00:00
parent 886571e0fc
commit 5b937d493f
289 changed files with 898 additions and 898 deletions

View file

@ -340,7 +340,7 @@ void Sprite2DEditor::_convert_to_mesh_2d_node() {
}
void Sprite2DEditor::_convert_to_polygon_2d_node() {
if (computed_outline_lines.empty()) {
if (computed_outline_lines.is_empty()) {
err_dialog->set_text(TTR("Invalid geometry, can't create polygon."));
err_dialog->popup_centered();
return;
@ -398,7 +398,7 @@ void Sprite2DEditor::_convert_to_polygon_2d_node() {
}
void Sprite2DEditor::_create_collision_polygon_2d_node() {
if (computed_outline_lines.empty()) {
if (computed_outline_lines.is_empty()) {
err_dialog->set_text(TTR("Invalid geometry, can't create collision polygon."));
err_dialog->popup_centered();
return;
@ -420,7 +420,7 @@ void Sprite2DEditor::_create_collision_polygon_2d_node() {
}
void Sprite2DEditor::_create_light_occluder_2d_node() {
if (computed_outline_lines.empty()) {
if (computed_outline_lines.is_empty()) {
err_dialog->set_text(TTR("Invalid geometry, can't create light occluder."));
err_dialog->popup_centered();
return;