mirror of
https://github.com/godotengine/godot.git
synced 2025-11-01 06:01:14 +00:00
Rename empty() to is_empty()
This commit is contained in:
parent
886571e0fc
commit
5b937d493f
289 changed files with 898 additions and 898 deletions
|
|
@ -251,7 +251,7 @@ bool SceneTreeEditor::_add_nodes(Node *p_node, TreeItem *p_parent) {
|
|||
if (can_rename) { //should be can edit..
|
||||
|
||||
String warning = p_node->get_configuration_warning();
|
||||
if (!warning.empty()) {
|
||||
if (!warning.is_empty()) {
|
||||
item->add_button(0, get_theme_icon("NodeWarning", "EditorIcons"), BUTTON_WARNING, false, TTR("Node configuration warning:") + "\n" + p_node->get_configuration_warning());
|
||||
}
|
||||
|
||||
|
|
@ -754,7 +754,7 @@ void SceneTreeEditor::_renamed() {
|
|||
ERR_FAIL_COND(!n);
|
||||
|
||||
// Empty node names are not allowed, so resets it to previous text and show warning
|
||||
if (which->get_text(0).strip_edges().empty()) {
|
||||
if (which->get_text(0).strip_edges().is_empty()) {
|
||||
which->set_text(0, n->get_name());
|
||||
EditorNode::get_singleton()->show_warning(TTR("No name provided."));
|
||||
return;
|
||||
|
|
@ -765,7 +765,7 @@ void SceneTreeEditor::_renamed() {
|
|||
error->set_text(TTR("Invalid node name, the following characters are not allowed:") + "\n" + Node::invalid_character);
|
||||
error->popup_centered();
|
||||
|
||||
if (new_name.empty()) {
|
||||
if (new_name.is_empty()) {
|
||||
which->set_text(0, n->get_name());
|
||||
return;
|
||||
}
|
||||
|
|
@ -931,7 +931,7 @@ Variant SceneTreeEditor::get_drag_data_fw(const Point2 &p_point, Control *p_from
|
|||
next = tree->get_next_selected(next);
|
||||
}
|
||||
|
||||
if (selected.empty()) {
|
||||
if (selected.is_empty()) {
|
||||
return Variant();
|
||||
}
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue