Rename empty() to is_empty()

This commit is contained in:
Marcel Admiraal 2020-12-15 12:04:21 +00:00
parent 886571e0fc
commit 5b937d493f
289 changed files with 898 additions and 898 deletions

View file

@ -894,7 +894,7 @@ void RendererSceneRenderForward::_fill_instances(RenderList::Element **p_element
} else {
id.gi_offset = 0xFFFFFFFF;
}
} else if (!e->instance->lightmap_sh.empty()) {
} else if (!e->instance->lightmap_sh.is_empty()) {
if (lightmap_captures_used < scene_state.max_lightmap_captures) {
const Color *src_capture = e->instance->lightmap_sh.ptr();
LightmapCaptureData &lcd = scene_state.lightmap_captures[lightmap_captures_used];
@ -914,7 +914,7 @@ void RendererSceneRenderForward::_fill_instances(RenderList::Element **p_element
id.flags |= INSTANCE_DATA_FLAG_USE_GI_BUFFERS;
}
if (!low_end && !e->instance->gi_probe_instances.empty()) {
if (!low_end && !e->instance->gi_probe_instances.is_empty()) {
uint32_t written = 0;
for (int j = 0; j < e->instance->gi_probe_instances.size(); j++) {
RID probe = e->instance->gi_probe_instances[j];
@ -1521,7 +1521,7 @@ void RendererSceneRenderForward::_add_geometry_with_material(InstanceBase *p_ins
e->geometry_index = p_geometry_index;
e->material_index = e->material->index;
e->uses_instancing = e->instance->base_type == RS::INSTANCE_MULTIMESH;
e->uses_lightmap = e->instance->lightmap != nullptr || !e->instance->lightmap_sh.empty();
e->uses_lightmap = e->instance->lightmap != nullptr || !e->instance->lightmap_sh.is_empty();
e->uses_forward_gi = has_alpha && (e->instance->gi_probe_instances.size() || p_using_sdfgi);
e->shader_index = e->shader_index;
e->depth_layer = e->instance->depth_layer;