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Move remaining 3D files to 3D folder and move physics gizmos to their own physics folder.
This commit is contained in:
parent
c6d130abd9
commit
5be915a12c
30 changed files with 22 additions and 14 deletions
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@ -86,7 +86,9 @@
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#include "editor/scene/2d/skeleton_2d_editor_plugin.h"
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#include "editor/scene/2d/sprite_2d_editor_plugin.h"
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#include "editor/scene/2d/tiles/tiles_editor_plugin.h"
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#include "editor/scene/3d/bone_map_editor_plugin.h"
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#include "editor/scene/3d/camera_3d_editor_plugin.h"
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#include "editor/scene/3d/gpu_particles_collision_sdf_editor_plugin.h"
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#include "editor/scene/3d/lightmap_gi_editor_plugin.h"
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#include "editor/scene/3d/mesh_editor_plugin.h"
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#include "editor/scene/3d/mesh_instance_3d_editor_plugin.h"
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@ -100,9 +102,7 @@
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#include "editor/scene/3d/polygon_3d_editor_plugin.h"
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#include "editor/scene/3d/skeleton_3d_editor_plugin.h"
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#include "editor/scene/3d/voxel_gi_editor_plugin.h"
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#include "editor/scene/bone_map_editor_plugin.h"
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#include "editor/scene/curve_editor_plugin.h"
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#include "editor/scene/gpu_particles_collision_sdf_editor_plugin.h"
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#include "editor/scene/gradient_editor_plugin.h"
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#include "editor/scene/gui/control_editor_plugin.h"
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#include "editor/scene/gui/font_config_plugin.h"
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@ -4,3 +4,5 @@ from misc.utility.scons_hints import *
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Import("env")
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env.add_source_files(env.editor_sources, "*.cpp")
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SConscript("physics/SCsub")
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6
editor/scene/3d/gizmos/physics/SCsub
Normal file
6
editor/scene/3d/gizmos/physics/SCsub
Normal file
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@ -0,0 +1,6 @@
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#!/usr/bin/env python
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from misc.utility.scons_hints import *
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Import("env")
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env.add_source_files(env.editor_sources, "*.cpp")
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@ -30,7 +30,7 @@
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#include "physics_bone_3d_gizmo_plugin.h"
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#include "editor/scene/3d/gizmos/joint_3d_gizmo_plugin.h"
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#include "editor/scene/3d/gizmos/physics/joint_3d_gizmo_plugin.h"
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#include "editor/settings/editor_settings.h"
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#include "scene/3d/physics/physical_bone_3d.h"
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#include "scene/3d/physics/physical_bone_simulator_3d.h"
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@ -48,16 +48,12 @@
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#include "editor/scene/3d/gizmos/audio_listener_3d_gizmo_plugin.h"
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#include "editor/scene/3d/gizmos/audio_stream_player_3d_gizmo_plugin.h"
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#include "editor/scene/3d/gizmos/camera_3d_gizmo_plugin.h"
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#include "editor/scene/3d/gizmos/collision_object_3d_gizmo_plugin.h"
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#include "editor/scene/3d/gizmos/collision_polygon_3d_gizmo_plugin.h"
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#include "editor/scene/3d/gizmos/collision_shape_3d_gizmo_plugin.h"
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#include "editor/scene/3d/gizmos/cpu_particles_3d_gizmo_plugin.h"
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#include "editor/scene/3d/gizmos/decal_gizmo_plugin.h"
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#include "editor/scene/3d/gizmos/fog_volume_gizmo_plugin.h"
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#include "editor/scene/3d/gizmos/geometry_instance_3d_gizmo_plugin.h"
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#include "editor/scene/3d/gizmos/gpu_particles_3d_gizmo_plugin.h"
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#include "editor/scene/3d/gizmos/gpu_particles_collision_3d_gizmo_plugin.h"
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#include "editor/scene/3d/gizmos/joint_3d_gizmo_plugin.h"
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#include "editor/scene/3d/gizmos/label_3d_gizmo_plugin.h"
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#include "editor/scene/3d/gizmos/light_3d_gizmo_plugin.h"
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#include "editor/scene/3d/gizmos/lightmap_gi_gizmo_plugin.h"
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@ -66,15 +62,19 @@
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#include "editor/scene/3d/gizmos/mesh_instance_3d_gizmo_plugin.h"
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#include "editor/scene/3d/gizmos/occluder_instance_3d_gizmo_plugin.h"
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#include "editor/scene/3d/gizmos/particles_3d_emission_shape_gizmo_plugin.h"
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#include "editor/scene/3d/gizmos/physics_bone_3d_gizmo_plugin.h"
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#include "editor/scene/3d/gizmos/ray_cast_3d_gizmo_plugin.h"
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#include "editor/scene/3d/gizmos/physics/collision_object_3d_gizmo_plugin.h"
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#include "editor/scene/3d/gizmos/physics/collision_polygon_3d_gizmo_plugin.h"
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#include "editor/scene/3d/gizmos/physics/collision_shape_3d_gizmo_plugin.h"
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#include "editor/scene/3d/gizmos/physics/joint_3d_gizmo_plugin.h"
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#include "editor/scene/3d/gizmos/physics/physics_bone_3d_gizmo_plugin.h"
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#include "editor/scene/3d/gizmos/physics/ray_cast_3d_gizmo_plugin.h"
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#include "editor/scene/3d/gizmos/physics/shape_cast_3d_gizmo_plugin.h"
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#include "editor/scene/3d/gizmos/physics/soft_body_3d_gizmo_plugin.h"
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#include "editor/scene/3d/gizmos/physics/spring_arm_3d_gizmo_plugin.h"
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#include "editor/scene/3d/gizmos/physics/spring_bone_3d_gizmo_plugin.h"
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#include "editor/scene/3d/gizmos/physics/vehicle_body_3d_gizmo_plugin.h"
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#include "editor/scene/3d/gizmos/reflection_probe_gizmo_plugin.h"
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#include "editor/scene/3d/gizmos/shape_cast_3d_gizmo_plugin.h"
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#include "editor/scene/3d/gizmos/soft_body_3d_gizmo_plugin.h"
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#include "editor/scene/3d/gizmos/spring_arm_3d_gizmo_plugin.h"
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#include "editor/scene/3d/gizmos/spring_bone_3d_gizmo_plugin.h"
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#include "editor/scene/3d/gizmos/sprite_base_3d_gizmo_plugin.h"
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#include "editor/scene/3d/gizmos/vehicle_body_3d_gizmo_plugin.h"
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#include "editor/scene/3d/gizmos/visible_on_screen_notifier_3d_gizmo_plugin.h"
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#include "editor/scene/3d/gizmos/voxel_gi_gizmo_plugin.h"
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#include "editor/scene/3d/node_3d_editor_gizmos.h"
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