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Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
* `_gui_input`, `_input`, `_unhandled_input` and `_unhandled_key_input` are now regular C++ virutal functions. * Everything else converted to GDVIRTUAL * BIND_VMETHOD is gone, always use the new syntax from now on. Creating `_gui_input` method and using the binder to register events will no longer work, simply override the virtual function now.
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134 changed files with 359 additions and 410 deletions
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@ -234,7 +234,7 @@ class VisualScriptEditor : public ScriptEditorBase {
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void _generic_search(String p_base_type = "", Vector2 pos = Vector2(), bool node_centered = false);
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void _input(const Ref<InputEvent> &p_event);
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virtual void input(const Ref<InputEvent> &p_event) override;
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void _graph_gui_input(const Ref<InputEvent> &p_event);
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void _members_gui_input(const Ref<InputEvent> &p_event);
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void _fn_name_box_input(const Ref<InputEvent> &p_event);
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