Change container_element_type to vector container

This commit is contained in:
Thaddeus Crews 2023-09-14 13:31:07 -05:00
parent d76c1d0e51
commit 5cf0d772bc
No known key found for this signature in database
GPG key ID: 62181B86FE9E5D84
9 changed files with 168 additions and 138 deletions

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@ -623,8 +623,8 @@ void GDScriptByteCodeGenerator::write_binary_operator(const Address &p_target, V
void GDScriptByteCodeGenerator::write_type_test(const Address &p_target, const Address &p_source, const GDScriptDataType &p_type) {
switch (p_type.kind) {
case GDScriptDataType::BUILTIN: {
if (p_type.builtin_type == Variant::ARRAY && p_type.has_container_element_type()) {
const GDScriptDataType &element_type = p_type.get_container_element_type();
if (p_type.builtin_type == Variant::ARRAY && p_type.has_container_element_type(0)) {
const GDScriptDataType &element_type = p_type.get_container_element_type(0);
append_opcode(GDScriptFunction::OPCODE_TYPE_TEST_ARRAY);
append(p_target);
append(p_source);
@ -878,8 +878,8 @@ void GDScriptByteCodeGenerator::write_get_static_variable(const Address &p_targe
void GDScriptByteCodeGenerator::write_assign_with_conversion(const Address &p_target, const Address &p_source) {
switch (p_target.type.kind) {
case GDScriptDataType::BUILTIN: {
if (p_target.type.builtin_type == Variant::ARRAY && p_target.type.has_container_element_type()) {
const GDScriptDataType &element_type = p_target.type.get_container_element_type();
if (p_target.type.builtin_type == Variant::ARRAY && p_target.type.has_container_element_type(0)) {
const GDScriptDataType &element_type = p_target.type.get_container_element_type(0);
append_opcode(GDScriptFunction::OPCODE_ASSIGN_TYPED_ARRAY);
append(p_target);
append(p_source);
@ -924,8 +924,8 @@ void GDScriptByteCodeGenerator::write_assign_with_conversion(const Address &p_ta
}
void GDScriptByteCodeGenerator::write_assign(const Address &p_target, const Address &p_source) {
if (p_target.type.kind == GDScriptDataType::BUILTIN && p_target.type.builtin_type == Variant::ARRAY && p_target.type.has_container_element_type()) {
const GDScriptDataType &element_type = p_target.type.get_container_element_type();
if (p_target.type.kind == GDScriptDataType::BUILTIN && p_target.type.builtin_type == Variant::ARRAY && p_target.type.has_container_element_type(0)) {
const GDScriptDataType &element_type = p_target.type.get_container_element_type(0);
append_opcode(GDScriptFunction::OPCODE_ASSIGN_TYPED_ARRAY);
append(p_target);
append(p_source);
@ -1666,9 +1666,9 @@ void GDScriptByteCodeGenerator::write_return(const Address &p_return_value) {
// If this is a typed function, then we need to check for potential conversions.
if (function->return_type.has_type) {
if (function->return_type.kind == GDScriptDataType::BUILTIN && function->return_type.builtin_type == Variant::ARRAY && function->return_type.has_container_element_type()) {
if (function->return_type.kind == GDScriptDataType::BUILTIN && function->return_type.builtin_type == Variant::ARRAY && function->return_type.has_container_element_type(0)) {
// Typed array.
const GDScriptDataType &element_type = function->return_type.get_container_element_type();
const GDScriptDataType &element_type = function->return_type.get_container_element_type(0);
append_opcode(GDScriptFunction::OPCODE_RETURN_TYPED_ARRAY);
append(p_return_value);
append(get_constant_pos(element_type.script_type) | (GDScriptFunction::ADDR_TYPE_CONSTANT << GDScriptFunction::ADDR_BITS));
@ -1691,8 +1691,8 @@ void GDScriptByteCodeGenerator::write_return(const Address &p_return_value) {
} else {
switch (function->return_type.kind) {
case GDScriptDataType::BUILTIN: {
if (function->return_type.builtin_type == Variant::ARRAY && function->return_type.has_container_element_type()) {
const GDScriptDataType &element_type = function->return_type.get_container_element_type();
if (function->return_type.builtin_type == Variant::ARRAY && function->return_type.has_container_element_type(0)) {
const GDScriptDataType &element_type = function->return_type.get_container_element_type(0);
append_opcode(GDScriptFunction::OPCODE_RETURN_TYPED_ARRAY);
append(p_return_value);
append(get_constant_pos(element_type.script_type) | (GDScriptFunction::ADDR_TYPE_CONSTANT << GDScriptFunction::ADDR_BITS));