Add ability to bind typed arrays to script API

Note: Only replaced 2 instances to test, Node.get_children and TileMap.get_used_cells
Note: Will do a mass replace on later PRs of whathever I can find, but probably need
a tool to grep through doc.
Warning: Mono will break, needs to be fixed (and so do TypeScript and NativeScript, need to ask respective maintainers)
This commit is contained in:
Juan Linietsky 2020-04-20 19:06:00 -03:00
parent 7343ec13d9
commit 5d4dc2d45c
24 changed files with 452 additions and 10 deletions

View file

@ -72,6 +72,8 @@ private:
protected:
static void _bind_methods();
bool inherits_script(const Ref<Script> &p_script) const;
PluginScriptInstance *_create_instance(const Variant **p_args, int p_argcount, Object *p_owner, Callable::CallError &r_error);
Variant _new(const Variant **p_args, int p_argcount, Callable::CallError &r_error);