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Add ability to bind typed arrays to script API
Note: Only replaced 2 instances to test, Node.get_children and TileMap.get_used_cells Note: Will do a mass replace on later PRs of whathever I can find, but probably need a tool to grep through doc. Warning: Mono will break, needs to be fixed (and so do TypeScript and NativeScript, need to ask respective maintainers)
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24 changed files with 452 additions and 10 deletions
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@ -895,6 +895,24 @@ Ref<GDScript> GDScript::get_base() const {
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return base;
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}
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bool GDScript::inherits_script(const Ref<Script> &p_script) const {
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Ref<GDScript> gd = p_script;
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if (gd.is_null()) {
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return false;
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}
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const GDScript *s = this;
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while (s) {
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if (s == p_script.ptr()) {
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return true;
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}
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s = s->_base;
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}
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return false;
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}
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bool GDScript::has_script_signal(const StringName &p_signal) const {
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if (_signals.has(p_signal))
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return true;
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