mirror of
https://github.com/godotengine/godot.git
synced 2025-11-01 06:01:14 +00:00
Add is_finite method for checking built-in types
This commit is contained in:
parent
18177828ad
commit
5da515773d
46 changed files with 504 additions and 12 deletions
|
|
@ -691,6 +691,10 @@ bool Basis::is_equal_approx(const Basis &p_basis) const {
|
|||
return rows[0].is_equal_approx(p_basis.rows[0]) && rows[1].is_equal_approx(p_basis.rows[1]) && rows[2].is_equal_approx(p_basis.rows[2]);
|
||||
}
|
||||
|
||||
bool Basis::is_finite() const {
|
||||
return rows[0].is_finite() && rows[1].is_finite() && rows[2].is_finite();
|
||||
}
|
||||
|
||||
bool Basis::operator==(const Basis &p_matrix) const {
|
||||
for (int i = 0; i < 3; i++) {
|
||||
for (int j = 0; j < 3; j++) {
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue