diff --git a/CHANGELOG.md b/CHANGELOG.md index 41417ffae80..dc7720c37f4 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -123,6 +123,7 @@ branches, and linked at the [end of this file](#Past-releases). #### Porting - Do not consume mouse messages in windows with `no_focus` on Windows OS ([GH-85484](https://github.com/godotengine/godot/pull/85484)). +- Set what were default values for Web platform linker flags `-sSTACK_SIZE` and `-sDEFAULT_PTHREAD_STACK_SIZE` ([GH-86036](https://github.com/godotengine/godot/pull/86036)). #### Rendering diff --git a/platform/web/detect.py b/platform/web/detect.py index b0044a80ffa..579eaaff03f 100644 --- a/platform/web/detect.py +++ b/platform/web/detect.py @@ -186,9 +186,18 @@ def configure(env: "Environment"): env["LIBPREFIXES"] = ["$LIBPREFIX"] env["LIBSUFFIXES"] = ["$LIBSUFFIX"] + # Get version info for checks below. + cc_version = get_compiler_version(env) + cc_semver = (cc_version["major"], cc_version["minor"], cc_version["patch"]) + env.Prepend(CPPPATH=["#platform/web"]) env.Append(CPPDEFINES=["WEB_ENABLED", "UNIX_ENABLED"]) + if cc_semver >= (3, 1, 25): + env.Append(LINKFLAGS=["-s", "STACK_SIZE=5MB"]) + else: + env.Append(LINKFLAGS=["-s", "TOTAL_STACK=5MB"]) + if env["opengl3"]: env.AppendUnique(CPPDEFINES=["GLES3_ENABLED"]) # This setting just makes WebGL 2 APIs available, it does NOT disable WebGL 1. @@ -203,13 +212,10 @@ def configure(env: "Environment"): env.Append(CPPDEFINES=["PTHREAD_NO_RENAME"]) env.Append(CCFLAGS=["-s", "USE_PTHREADS=1"]) env.Append(LINKFLAGS=["-s", "USE_PTHREADS=1"]) + env.Append(LINKFLAGS=["-s", "DEFAULT_PTHREAD_STACK_SIZE=2MB"]) env.Append(LINKFLAGS=["-s", "PTHREAD_POOL_SIZE=8"]) env.Append(LINKFLAGS=["-s", "WASM_MEM_MAX=2048MB"]) - # Get version info for checks below. - cc_version = get_compiler_version(env) - cc_semver = (cc_version["major"], cc_version["minor"], cc_version["patch"]) - if env["lto"] != "none": # Workaround https://github.com/emscripten-core/emscripten/issues/19781. if cc_semver >= (3, 1, 42) and cc_semver < (3, 1, 46):