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Some code simplifications
AnimationNodeBlendSpace2DEditor: - `!tree` is always false, because it is checked a few lines above CurveEdit: - grabbing != GRAB_NONE is redundant GradientTexture2DEdit: - grabbed != HANDLE_FROM is redundant - grabbed != HANDLE_TO is redundant Viewport: - index is not used afterwards - In these cases `gui.mouse_focus` is always valid. Move check to a DEV_ASSERT - simplify `stopped` calculation
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4 changed files with 9 additions and 22 deletions
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@ -860,7 +860,7 @@ void CurveEdit::_redraw() {
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const Color selected_point_color = get_theme_color(SNAME("accent_color"), SNAME("Editor"));
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// Draw tangents if not dragging a point, or if holding a point without having moved it yet.
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if (grabbing == GRAB_NONE || (grabbing != GRAB_NONE && (initial_grab_pos == point_pos || selected_tangent_index != TANGENT_NONE))) {
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if (grabbing == GRAB_NONE || initial_grab_pos == point_pos || selected_tangent_index != TANGENT_NONE) {
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const Color selected_tangent_color = get_theme_color(SNAME("accent_color"), SNAME("Editor")).darkened(0.25);
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const Color tangent_color = get_theme_color(SNAME("font_color"), SNAME("Editor")).darkened(0.25);
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