mirror of
https://github.com/godotengine/godot.git
synced 2025-12-08 06:09:55 +00:00
OSX: Add signing of directory structure in Library when exporting for OSX.
OSX: Add exporting of folder structure in PlugIns when exporting for OSX.
This commit is contained in:
parent
9f5045f70f
commit
5e0e4f209a
5 changed files with 138 additions and 16 deletions
|
|
@ -620,6 +620,14 @@ String EditorExportPlugin::get_ios_cpp_code() const {
|
|||
return ios_cpp_code;
|
||||
}
|
||||
|
||||
void EditorExportPlugin::add_osx_plugin_file(const String &p_path) {
|
||||
osx_plugin_files.push_back(p_path);
|
||||
}
|
||||
|
||||
const Vector<String> &EditorExportPlugin::get_osx_plugin_files() const {
|
||||
return osx_plugin_files;
|
||||
}
|
||||
|
||||
void EditorExportPlugin::add_ios_project_static_lib(const String &p_path) {
|
||||
ios_project_static_libs.push_back(p_path);
|
||||
}
|
||||
|
|
@ -660,6 +668,7 @@ void EditorExportPlugin::_bind_methods() {
|
|||
ClassDB::bind_method(D_METHOD("add_ios_linker_flags", "flags"), &EditorExportPlugin::add_ios_linker_flags);
|
||||
ClassDB::bind_method(D_METHOD("add_ios_bundle_file", "path"), &EditorExportPlugin::add_ios_bundle_file);
|
||||
ClassDB::bind_method(D_METHOD("add_ios_cpp_code", "code"), &EditorExportPlugin::add_ios_cpp_code);
|
||||
ClassDB::bind_method(D_METHOD("add_osx_plugin_file", "path"), &EditorExportPlugin::add_osx_plugin_file);
|
||||
ClassDB::bind_method(D_METHOD("skip"), &EditorExportPlugin::skip);
|
||||
|
||||
GDVIRTUAL_BIND(_export_file, "path", "type", "features");
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue