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rendering: compositor has is_opengl API; minor optimisations
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7 changed files with 23 additions and 15 deletions
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@ -203,6 +203,7 @@ private:
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Vector<Viewport *> _sort_active_viewports();
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void _viewport_set_size(Viewport *p_viewport, int p_width, int p_height, uint32_t p_view_count);
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bool _viewport_requires_motion_vectors(Viewport *p_viewport);
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void _viewport_set_force_motion_vectors(Viewport *p_viewport, bool p_force_motion_vectors);
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void _configure_3d_render_buffers(Viewport *p_viewport);
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void _draw_3d(Viewport *p_viewport);
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void _draw_viewport(Viewport *p_viewport);
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