mirror of
https://github.com/godotengine/godot.git
synced 2025-11-01 06:01:14 +00:00
fix with refactoring, refrash re-run icon
This commit is contained in:
parent
b89aec5fbe
commit
5ee443bcc0
1 changed files with 1 additions and 3 deletions
|
|
@ -3817,9 +3817,7 @@ void EditorNode::_quick_run(const String& p_resource) {
|
|||
|
||||
void EditorNode::notify_child_process_exited() {
|
||||
|
||||
play_button->set_pressed(false);
|
||||
play_scene_button->set_pressed(false);
|
||||
//pause_button->set_pressed(false);
|
||||
_menu_option_confirm(RUN_STOP,false);
|
||||
stop_button->set_pressed(false);
|
||||
editor_run.stop();
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue