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	Modules: Don't build editor-specific classes in templates
They're moved to an `editor` subfolder so that we can easily handle them separately.
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					 23 changed files with 105 additions and 48 deletions
				
			
		|  | @ -3,7 +3,10 @@ | |||
| Import("env") | ||||
| Import("env_modules") | ||||
| 
 | ||||
| # Godot's own source files | ||||
| env_csg = env_modules.Clone() | ||||
| 
 | ||||
| # Godot's own source files | ||||
| env_csg.add_source_files(env.modules_sources, "*.cpp") | ||||
| if env["tools"]: | ||||
|     env_csg.add_source_files(env.modules_sources, "editor/*.cpp") | ||||
|  |  | |||
|  | @ -30,6 +30,8 @@ | |||
| 
 | ||||
| #include "csg_gizmos.h" | ||||
| 
 | ||||
| #ifdef TOOLS_ENABLED | ||||
| 
 | ||||
| #include "editor/editor_settings.h" | ||||
| #include "editor/plugins/node_3d_editor_plugin.h" | ||||
| #include "scene/3d/camera_3d.h" | ||||
|  | @ -425,3 +427,5 @@ EditorPluginCSG::EditorPluginCSG() { | |||
| 	Ref<CSGShape3DGizmoPlugin> gizmo_plugin = Ref<CSGShape3DGizmoPlugin>(memnew(CSGShape3DGizmoPlugin)); | ||||
| 	Node3DEditor::get_singleton()->add_gizmo_plugin(gizmo_plugin); | ||||
| } | ||||
| 
 | ||||
| #endif // TOOLS_ENABLED
 | ||||
|  | @ -31,7 +31,9 @@ | |||
| #ifndef CSG_GIZMOS_H | ||||
| #define CSG_GIZMOS_H | ||||
| 
 | ||||
| #include "csg_shape.h" | ||||
| #ifdef TOOLS_ENABLED | ||||
| 
 | ||||
| #include "../csg_shape.h" | ||||
| #include "editor/editor_plugin.h" | ||||
| #include "editor/plugins/node_3d_editor_gizmos.h" | ||||
| 
 | ||||
|  | @ -60,4 +62,6 @@ public: | |||
| 	EditorPluginCSG(); | ||||
| }; | ||||
| 
 | ||||
| #endif // TOOLS_ENABLED
 | ||||
| 
 | ||||
| #endif // CSG_GIZMOS_H
 | ||||
|  | @ -30,12 +30,15 @@ | |||
| 
 | ||||
| #include "register_types.h" | ||||
| 
 | ||||
| #include "csg_gizmos.h" | ||||
| #include "csg_shape.h" | ||||
| 
 | ||||
| void register_csg_types() { | ||||
| #ifndef _3D_DISABLED | ||||
| 
 | ||||
| #include "csg_shape.h" | ||||
| 
 | ||||
| #ifdef TOOLS_ENABLED | ||||
| #include "editor/csg_gizmos.h" | ||||
| #endif | ||||
| 
 | ||||
| void register_csg_types() { | ||||
| 	GDREGISTER_ABSTRACT_CLASS(CSGShape3D); | ||||
| 	GDREGISTER_ABSTRACT_CLASS(CSGPrimitive3D); | ||||
| 	GDREGISTER_CLASS(CSGMesh3D); | ||||
|  | @ -49,8 +52,9 @@ void register_csg_types() { | |||
| #ifdef TOOLS_ENABLED | ||||
| 	EditorPlugins::add_by_type<EditorPluginCSG>(); | ||||
| #endif | ||||
| #endif | ||||
| } | ||||
| 
 | ||||
| void unregister_csg_types() { | ||||
| } | ||||
| 
 | ||||
| #endif // _3D_DISABLED
 | ||||
|  |  | |||
|  | @ -4,7 +4,8 @@ Import("env") | |||
| Import("env_modules") | ||||
| 
 | ||||
| env_gltf = env_modules.Clone() | ||||
| env_gltf.Prepend(CPPPATH=["."]) | ||||
| 
 | ||||
| # Godot's own source files | ||||
| env_gltf.add_source_files(env.modules_sources, "*.cpp") | ||||
| if env["tools"]: | ||||
|     env_gltf.add_source_files(env.modules_sources, "editor/*.cpp") | ||||
|  |  | |||
|  | @ -28,23 +28,24 @@ | |||
| /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */ | ||||
| /*************************************************************************/ | ||||
| 
 | ||||
| #if TOOLS_ENABLED | ||||
| #ifdef TOOLS_ENABLED | ||||
| 
 | ||||
| #include "editor_scene_exporter_gltf_plugin.h" | ||||
| 
 | ||||
| #include "../gltf_document.h" | ||||
| #include "../gltf_state.h" | ||||
| 
 | ||||
| #include "core/config/project_settings.h" | ||||
| #include "core/error/error_list.h" | ||||
| #include "core/object/object.h" | ||||
| #include "core/templates/vector.h" | ||||
| #include "editor/editor_file_dialog.h" | ||||
| #include "editor/editor_file_system.h" | ||||
| #include "gltf_document.h" | ||||
| #include "gltf_state.h" | ||||
| #include "editor/editor_node.h" | ||||
| #include "scene/3d/mesh_instance_3d.h" | ||||
| #include "scene/gui/check_box.h" | ||||
| #include "scene/main/node.h" | ||||
| 
 | ||||
| #include "editor/editor_node.h" | ||||
| 
 | ||||
| String SceneExporterGLTFPlugin::get_name() const { | ||||
| 	return "ConvertGLTF2"; | ||||
| } | ||||
|  | @ -31,7 +31,8 @@ | |||
| #ifndef EDITOR_SCENE_EXPORTER_GLTF_PLUGIN_H | ||||
| #define EDITOR_SCENE_EXPORTER_GLTF_PLUGIN_H | ||||
| 
 | ||||
| #if TOOLS_ENABLED | ||||
| #ifdef TOOLS_ENABLED | ||||
| 
 | ||||
| #include "editor/editor_plugin.h" | ||||
| #include "editor_scene_importer_gltf.h" | ||||
| 
 | ||||
|  | @ -47,5 +48,7 @@ public: | |||
| 	bool has_main_screen() const override; | ||||
| 	SceneExporterGLTFPlugin(); | ||||
| }; | ||||
| 
 | ||||
| #endif // TOOLS_ENABLED
 | ||||
| 
 | ||||
| #endif // EDITOR_SCENE_EXPORTER_GLTF_PLUGIN_H
 | ||||
|  | @ -28,11 +28,12 @@ | |||
| /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */ | ||||
| /*************************************************************************/ | ||||
| 
 | ||||
| #if TOOLS_ENABLED | ||||
| #ifdef TOOLS_ENABLED | ||||
| 
 | ||||
| #include "editor_scene_importer_gltf.h" | ||||
| 
 | ||||
| #include "gltf_document.h" | ||||
| #include "gltf_state.h" | ||||
| #include "../gltf_document.h" | ||||
| #include "../gltf_state.h" | ||||
| 
 | ||||
| #include "scene/3d/node_3d.h" | ||||
| #include "scene/animation/animation_player.h" | ||||
|  | @ -30,10 +30,11 @@ | |||
| 
 | ||||
| #ifndef EDITOR_SCENE_IMPORTER_GLTF_H | ||||
| #define EDITOR_SCENE_IMPORTER_GLTF_H | ||||
| #ifdef TOOLS_ENABLED | ||||
| #include "gltf_state.h" | ||||
| 
 | ||||
| #include "gltf_document_extension.h" | ||||
| #ifdef TOOLS_ENABLED | ||||
| 
 | ||||
| #include "../gltf_document_extension.h" | ||||
| #include "../gltf_state.h" | ||||
| 
 | ||||
| #include "editor/import/resource_importer_scene.h" | ||||
| #include "scene/main/node.h" | ||||
|  | @ -51,5 +52,7 @@ public: | |||
| 	virtual Ref<Animation> import_animation(const String &p_path, | ||||
| 			uint32_t p_flags, const Map<StringName, Variant> &p_options, int p_bake_fps) override; | ||||
| }; | ||||
| 
 | ||||
| #endif // TOOLS_ENABLED
 | ||||
| 
 | ||||
| #endif // EDITOR_SCENE_IMPORTER_GLTF_H
 | ||||
|  | @ -30,9 +30,8 @@ | |||
| 
 | ||||
| #include "register_types.h" | ||||
| 
 | ||||
| #include "editor/editor_node.h" | ||||
| #include "editor_scene_exporter_gltf_plugin.h" | ||||
| #include "editor_scene_importer_gltf.h" | ||||
| #ifndef _3D_DISABLED | ||||
| 
 | ||||
| #include "gltf_accessor.h" | ||||
| #include "gltf_animation.h" | ||||
| #include "gltf_buffer_view.h" | ||||
|  | @ -49,18 +48,19 @@ | |||
| #include "gltf_state.h" | ||||
| #include "gltf_texture.h" | ||||
| 
 | ||||
| #ifndef _3D_DISABLED | ||||
| #ifdef TOOLS_ENABLED | ||||
| #include "editor/editor_node.h" | ||||
| #include "editor/editor_scene_exporter_gltf_plugin.h" | ||||
| #include "editor/editor_scene_importer_gltf.h" | ||||
| 
 | ||||
| static void _editor_init() { | ||||
| 	Ref<EditorSceneFormatImporterGLTF> import_gltf; | ||||
| 	import_gltf.instantiate(); | ||||
| 	ResourceImporterScene::get_singleton()->add_importer(import_gltf); | ||||
| } | ||||
| #endif | ||||
| #endif | ||||
| 
 | ||||
| void register_gltf_types() { | ||||
| #ifndef _3D_DISABLED | ||||
| #ifdef TOOLS_ENABLED | ||||
| 	ClassDB::APIType prev_api = ClassDB::get_current_api(); | ||||
| 	ClassDB::set_current_api(ClassDB::API_EDITOR); | ||||
|  | @ -84,8 +84,9 @@ void register_gltf_types() { | |||
| 	GDREGISTER_CLASS(GLTFDocumentExtensionConvertImporterMesh); | ||||
| 	GDREGISTER_CLASS(GLTFDocumentExtension); | ||||
| 	GDREGISTER_CLASS(GLTFDocument); | ||||
| #endif | ||||
| } | ||||
| 
 | ||||
| void unregister_gltf_types() { | ||||
| } | ||||
| 
 | ||||
| #endif // _3D_DISABLED
 | ||||
|  |  | |||
|  | @ -5,4 +5,7 @@ Import("env_modules") | |||
| 
 | ||||
| env_gridmap = env_modules.Clone() | ||||
| 
 | ||||
| # Godot's own source files | ||||
| env_gridmap.add_source_files(env.modules_sources, "*.cpp") | ||||
| if env["tools"]: | ||||
|     env_gridmap.add_source_files(env.modules_sources, "editor/*.cpp") | ||||
|  |  | |||
|  | @ -29,14 +29,16 @@ | |||
| /*************************************************************************/ | ||||
| 
 | ||||
| #include "grid_map_editor_plugin.h" | ||||
| 
 | ||||
| #ifdef TOOLS_ENABLED | ||||
| 
 | ||||
| #include "core/input/input.h" | ||||
| #include "core/os/keyboard.h" | ||||
| #include "editor/editor_node.h" | ||||
| #include "editor/editor_scale.h" | ||||
| #include "editor/editor_settings.h" | ||||
| #include "editor/plugins/node_3d_editor_plugin.h" | ||||
| #include "scene/3d/camera_3d.h" | ||||
| 
 | ||||
| #include "core/os/keyboard.h" | ||||
| #include "scene/main/window.h" | ||||
| 
 | ||||
| void GridMapEditor::_node_removed(Node *p_node) { | ||||
|  | @ -1479,3 +1481,5 @@ GridMapEditorPlugin::GridMapEditorPlugin() { | |||
| 
 | ||||
| GridMapEditorPlugin::~GridMapEditorPlugin() { | ||||
| } | ||||
| 
 | ||||
| #endif // TOOLS_ENABLED
 | ||||
|  | @ -31,8 +31,10 @@ | |||
| #ifndef GRID_MAP_EDITOR_PLUGIN_H | ||||
| #define GRID_MAP_EDITOR_PLUGIN_H | ||||
| 
 | ||||
| #ifdef TOOLS_ENABLED | ||||
| 
 | ||||
| #include "../grid_map.h" | ||||
| #include "editor/editor_plugin.h" | ||||
| #include "grid_map.h" | ||||
| #include "scene/gui/item_list.h" | ||||
| #include "scene/gui/slider.h" | ||||
| #include "scene/gui/spin_box.h" | ||||
|  | @ -249,4 +251,6 @@ public: | |||
| 	~GridMapEditorPlugin(); | ||||
| }; | ||||
| 
 | ||||
| #endif // CUBE_GRID_MAP_EDITOR_PLUGIN_H
 | ||||
| #endif // TOOLS_ENABLED
 | ||||
| 
 | ||||
| #endif // GRID_MAP_EDITOR_PLUGIN_H
 | ||||
|  | @ -28,21 +28,25 @@ | |||
| /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */ | ||||
| /*************************************************************************/ | ||||
| 
 | ||||
| #include "register_types.h" | ||||
| #ifndef _3D_DISABLED | ||||
| 
 | ||||
| #include "register_types.h" | ||||
| 
 | ||||
| #include "core/object/class_db.h" | ||||
| #include "grid_map.h" | ||||
| #include "grid_map_editor_plugin.h" | ||||
| 
 | ||||
| #ifdef TOOLS_ENABLED | ||||
| #include "editor/grid_map_editor_plugin.h" | ||||
| #endif | ||||
| 
 | ||||
| void register_gridmap_types() { | ||||
| #ifndef _3D_DISABLED | ||||
| 	GDREGISTER_CLASS(GridMap); | ||||
| #ifdef TOOLS_ENABLED | ||||
| 	EditorPlugins::add_by_type<GridMapEditorPlugin>(); | ||||
| #endif | ||||
| #endif | ||||
| } | ||||
| 
 | ||||
| void unregister_gridmap_types() { | ||||
| } | ||||
| 
 | ||||
| #endif // _3D_DISABLED
 | ||||
|  |  | |||
|  | @ -57,6 +57,8 @@ env.modules_sources += thirdparty_obj | |||
| module_obj = [] | ||||
| 
 | ||||
| env_navigation.add_source_files(module_obj, "*.cpp") | ||||
| if env["tools"]: | ||||
|     env_navigation.add_source_files(module_obj, "editor/*.cpp") | ||||
| env.modules_sources += module_obj | ||||
| 
 | ||||
| # Needed to force rebuilding the module files when the thirdparty library is updated. | ||||
|  |  | |||
|  | @ -28,13 +28,14 @@ | |||
| /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */ | ||||
| /*************************************************************************/ | ||||
| 
 | ||||
| #ifdef TOOLS_ENABLED | ||||
| #include "navigation_mesh_editor_plugin.h" | ||||
| 
 | ||||
| #ifdef TOOLS_ENABLED | ||||
| 
 | ||||
| #include "../navigation_mesh_generator.h" | ||||
| #include "core/io/marshalls.h" | ||||
| #include "core/io/resource_saver.h" | ||||
| #include "editor/editor_node.h" | ||||
| #include "navigation_mesh_generator.h" | ||||
| #include "scene/3d/mesh_instance_3d.h" | ||||
| #include "scene/gui/box_container.h" | ||||
| 
 | ||||
|  | @ -153,4 +154,4 @@ NavigationMeshEditorPlugin::NavigationMeshEditorPlugin() { | |||
| NavigationMeshEditorPlugin::~NavigationMeshEditorPlugin() { | ||||
| } | ||||
| 
 | ||||
| #endif | ||||
| #endif // TOOLS_ENABLED
 | ||||
|  | @ -81,6 +81,6 @@ public: | |||
| 	~NavigationMeshEditorPlugin(); | ||||
| }; | ||||
| 
 | ||||
| #endif | ||||
| #endif // TOOLS_ENABLED
 | ||||
| 
 | ||||
| #endif | ||||
| #endif // NAVIGATION_MESH_EDITOR_PLUGIN_H
 | ||||
|  | @ -40,7 +40,7 @@ | |||
| #endif | ||||
| 
 | ||||
| #ifdef TOOLS_ENABLED | ||||
| #include "navigation_mesh_editor_plugin.h" | ||||
| #include "editor/navigation_mesh_editor_plugin.h" | ||||
| #endif | ||||
| 
 | ||||
| #ifndef _3D_DISABLED | ||||
|  |  | |||
|  | @ -41,6 +41,8 @@ elif env["builtin_wslay"]: | |||
| module_obj = [] | ||||
| 
 | ||||
| env_ws.add_source_files(module_obj, "*.cpp") | ||||
| if env["tools"]: | ||||
|     env_ws.add_source_files(module_obj, "editor/*.cpp") | ||||
| env.modules_sources += module_obj | ||||
| 
 | ||||
| # Needed to force rebuilding the module files when the thirdparty library is updated. | ||||
|  |  | |||
|  | @ -30,11 +30,13 @@ | |||
| 
 | ||||
| #include "editor_debugger_server_websocket.h" | ||||
| 
 | ||||
| #ifdef TOOLS_ENABLED | ||||
| 
 | ||||
| #include "../remote_debugger_peer_websocket.h" | ||||
| #include "core/config/project_settings.h" | ||||
| #include "editor/editor_log.h" | ||||
| #include "editor/editor_node.h" | ||||
| #include "editor/editor_settings.h" | ||||
| #include "modules/websocket/remote_debugger_peer_websocket.h" | ||||
| 
 | ||||
| void EditorDebuggerServerWebSocket::_peer_connected(int p_id, String _protocol) { | ||||
| 	pending_peers.push_back(p_id); | ||||
|  | @ -129,3 +131,5 @@ EditorDebuggerServer *EditorDebuggerServerWebSocket::create(const String &p_prot | |||
| 	ERR_FAIL_COND_V(p_protocol != "ws://", nullptr); | ||||
| 	return memnew(EditorDebuggerServerWebSocket); | ||||
| } | ||||
| 
 | ||||
| #endif // TOOLS_ENABLED
 | ||||
|  | @ -31,8 +31,10 @@ | |||
| #ifndef EDITOR_DEBUGGER_SERVER_WEBSOCKET_H | ||||
| #define EDITOR_DEBUGGER_SERVER_WEBSOCKET_H | ||||
| 
 | ||||
| #ifdef TOOLS_ENABLED | ||||
| 
 | ||||
| #include "../websocket_server.h" | ||||
| #include "editor/debugger/editor_debugger_server.h" | ||||
| #include "modules/websocket/websocket_server.h" | ||||
| 
 | ||||
| class EditorDebuggerServerWebSocket : public EditorDebuggerServer { | ||||
| 	GDCLASS(EditorDebuggerServerWebSocket, EditorDebuggerServer); | ||||
|  | @ -60,4 +62,6 @@ public: | |||
| 	~EditorDebuggerServerWebSocket(); | ||||
| }; | ||||
| 
 | ||||
| #endif // TOOLS_ENABLED
 | ||||
| 
 | ||||
| #endif // EDITOR_DEBUGGER_SERVER_WEBSOCKET_H
 | ||||
|  | @ -29,8 +29,10 @@ | |||
| /*************************************************************************/ | ||||
| 
 | ||||
| #include "register_types.h" | ||||
| 
 | ||||
| #include "core/config/project_settings.h" | ||||
| #include "core/error/error_macros.h" | ||||
| 
 | ||||
| #ifdef JAVASCRIPT_ENABLED | ||||
| #include "emscripten.h" | ||||
| #include "emws_client.h" | ||||
|  | @ -40,10 +42,11 @@ | |||
| #include "wsl_client.h" | ||||
| #include "wsl_server.h" | ||||
| #endif | ||||
| 
 | ||||
| #ifdef TOOLS_ENABLED | ||||
| #include "editor/debugger/editor_debugger_server.h" | ||||
| #include "editor/editor_debugger_server_websocket.h" | ||||
| #include "editor/editor_node.h" | ||||
| #include "editor_debugger_server_websocket.h" | ||||
| #endif | ||||
| 
 | ||||
| #ifdef TOOLS_ENABLED | ||||
|  |  | |||
|  | @ -31,13 +31,14 @@ | |||
| #ifndef REMOTE_DEBUGGER_PEER_WEBSOCKET_H | ||||
| #define REMOTE_DEBUGGER_PEER_WEBSOCKET_H | ||||
| 
 | ||||
| #ifdef JAVASCRIPT_ENABLED | ||||
| #include "modules/websocket/emws_client.h" | ||||
| #else | ||||
| #include "modules/websocket/wsl_client.h" | ||||
| #endif | ||||
| #include "core/debugger/remote_debugger_peer.h" | ||||
| 
 | ||||
| #ifdef JAVASCRIPT_ENABLED | ||||
| #include "emws_client.h" | ||||
| #else | ||||
| #include "wsl_client.h" | ||||
| #endif | ||||
| 
 | ||||
| class RemoteDebuggerPeerWebSocket : public RemoteDebuggerPeer { | ||||
| 	Ref<WebSocketClient> ws_client; | ||||
| 	Ref<WebSocketPeer> ws_peer; | ||||
|  |  | |||
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