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	Merge pull request #80849 from KoBeWi/edit_NOTHING
Unedit nodes early when closing scene tab
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		|  | @ -3331,6 +3331,9 @@ bool EditorNode::is_addon_plugin_enabled(const String &p_addon) const { | |||
| } | ||||
| 
 | ||||
| void EditorNode::_remove_edited_scene(bool p_change_tab) { | ||||
| 	// When scene gets closed no node is edited anymore, so make sure the editors are notified before nodes are freed.
 | ||||
| 	hide_unused_editors(SceneTreeDock::get_singleton()); | ||||
| 
 | ||||
| 	int new_index = editor_data.get_edited_scene(); | ||||
| 	int old_index = new_index; | ||||
| 
 | ||||
|  |  | |||
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	 Rémi Verschelde
						Rémi Verschelde