Merge pull request #65910 from KoBeWi/gdsus

Cleanup function state connections when destroying instance
This commit is contained in:
Rémi Verschelde 2023-02-03 16:13:06 +01:00 committed by GitHub
commit 604493eb6e
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3 changed files with 22 additions and 2 deletions

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@ -1496,7 +1496,12 @@ GDScript::~GDScript() {
// Order matters since clearing the stack may already cause
// the GDScriptFunctionState to be destroyed and thus removed from the list.
pending_func_states.remove(E);
E->self()->_clear_stack();
GDScriptFunctionState *state = E->self();
ObjectID state_id = state->get_instance_id();
state->_clear_connections();
if (ObjectDB::get_instance(state_id)) {
state->_clear_stack();
}
}
}
@ -1920,7 +1925,12 @@ GDScriptInstance::~GDScriptInstance() {
// Order matters since clearing the stack may already cause
// the GDSCriptFunctionState to be destroyed and thus removed from the list.
pending_func_states.remove(E);
E->self()->_clear_stack();
GDScriptFunctionState *state = E->self();
ObjectID state_id = state->get_instance_id();
state->_clear_connections();
if (ObjectDB::get_instance(state_id)) {
state->_clear_stack();
}
}
if (script.is_valid() && owner) {