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Fix error when switching to point movement mode from edit mode
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@ -421,7 +421,7 @@ void AnimationNodeBlendSpace2DEditor::_update_tool_erase() {
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void AnimationNodeBlendSpace2DEditor::_tool_switch(int p_tool) {
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making_triangle.clear();
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if (p_tool == 2) {
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if (p_tool == 3) {
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Vector<Vector2> bl_points;
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for (int i = 0; i < blend_space->get_blend_point_count(); i++) {
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bl_points.push_back(blend_space->get_blend_point_position(i));
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