mirror of
https://github.com/godotengine/godot.git
synced 2025-12-08 06:09:55 +00:00
Merge pull request #51486 from reduz/fixes-to-mobile-renderer
Fixes and optimizations to mobile renderer
This commit is contained in:
commit
62047e4e48
8 changed files with 140 additions and 67 deletions
|
|
@ -1352,6 +1352,7 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
|
|||
PROPERTY_HINT_RANGE, "0,1000,1"));
|
||||
|
||||
GLOBAL_DEF("debug/settings/stdout/print_fps", false);
|
||||
GLOBAL_DEF("debug/settings/stdout/print_gpu_profile", false);
|
||||
GLOBAL_DEF("debug/settings/stdout/verbose_stdout", false);
|
||||
|
||||
if (!OS::get_singleton()->_verbose_stdout) { // Not manually overridden.
|
||||
|
|
@ -1591,7 +1592,7 @@ Error Main::setup2(Thread::ID p_main_tid_override) {
|
|||
rendering_server->init();
|
||||
rendering_server->set_render_loop_enabled(!disable_render_loop);
|
||||
|
||||
if (profile_gpu) {
|
||||
if (profile_gpu || (!editor && bool(GLOBAL_GET("debug/settings/stdout/print_gpu_profile")))) {
|
||||
rendering_server->set_print_gpu_profile(true);
|
||||
}
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue