mirror of
https://github.com/godotengine/godot.git
synced 2025-10-20 00:13:30 +00:00
Make "decimal" functions more consistent
In GDScript, rename "decimals" to "step_decimals". In C#, add "StepDecimals", but keep the old functionality in a method called "DecimalCount".
This commit is contained in:
parent
dd2cd06165
commit
620ec4703f
7 changed files with 72 additions and 13 deletions
|
@ -72,6 +72,7 @@ const char *GDScriptFunctions::get_func_name(Function p_func) {
|
|||
"is_zero_approx",
|
||||
"ease",
|
||||
"decimals",
|
||||
"step_decimals",
|
||||
"stepify",
|
||||
"lerp",
|
||||
"inverse_lerp",
|
||||
|
@ -339,6 +340,13 @@ void GDScriptFunctions::call(Function p_func, const Variant **p_args, int p_arg_
|
|||
VALIDATE_ARG_COUNT(1);
|
||||
VALIDATE_ARG_NUM(0);
|
||||
r_ret = Math::step_decimals((double)*p_args[0]);
|
||||
ERR_EXPLAIN("GDScript method 'decimals' is deprecated and has been renamed to 'step_decimals', please update your code accordingly.");
|
||||
WARN_DEPRECATED
|
||||
} break;
|
||||
case MATH_STEP_DECIMALS: {
|
||||
VALIDATE_ARG_COUNT(1);
|
||||
VALIDATE_ARG_NUM(0);
|
||||
r_ret = Math::step_decimals((double)*p_args[0]);
|
||||
} break;
|
||||
case MATH_STEPIFY: {
|
||||
VALIDATE_ARG_COUNT(2);
|
||||
|
@ -1452,6 +1460,7 @@ bool GDScriptFunctions::is_deterministic(Function p_func) {
|
|||
case MATH_ISINF:
|
||||
case MATH_EASE:
|
||||
case MATH_DECIMALS:
|
||||
case MATH_STEP_DECIMALS:
|
||||
case MATH_STEPIFY:
|
||||
case MATH_LERP:
|
||||
case MATH_INVERSE_LERP:
|
||||
|
@ -1626,7 +1635,12 @@ MethodInfo GDScriptFunctions::get_info(Function p_func) {
|
|||
} break;
|
||||
case MATH_DECIMALS: {
|
||||
MethodInfo mi("decimals", PropertyInfo(Variant::REAL, "step"));
|
||||
mi.return_val.type = Variant::REAL;
|
||||
mi.return_val.type = Variant::INT;
|
||||
return mi;
|
||||
} break;
|
||||
case MATH_STEP_DECIMALS: {
|
||||
MethodInfo mi("step_decimals", PropertyInfo(Variant::REAL, "step"));
|
||||
mi.return_val.type = Variant::INT;
|
||||
return mi;
|
||||
} break;
|
||||
case MATH_STEPIFY: {
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue