mirror of
https://github.com/godotengine/godot.git
synced 2025-10-19 16:03:29 +00:00
Add custom texture create function
This commit is contained in:
parent
202e4b2c1e
commit
63d6e9c557
26 changed files with 1130 additions and 3 deletions
|
@ -1697,7 +1697,10 @@ void RenderingServer::_bind_methods() {
|
|||
ClassDB::bind_method(D_METHOD("texture_set_path", "texture", "path"), &RenderingServer::texture_set_path);
|
||||
ClassDB::bind_method(D_METHOD("texture_get_path", "texture"), &RenderingServer::texture_get_path);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("texture_get_format", "texture"), &RenderingServer::texture_get_format);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("texture_set_force_redraw_if_visible", "texture", "enable"), &RenderingServer::texture_set_force_redraw_if_visible);
|
||||
ClassDB::bind_method(D_METHOD("texture_rd_create", "rd_texture", "layer_type"), &RenderingServer::texture_rd_create, DEFVAL(RenderingServer::TEXTURE_LAYERED_2D_ARRAY));
|
||||
ClassDB::bind_method(D_METHOD("texture_get_rd_texture", "texture", "srgb"), &RenderingServer::texture_get_rd_texture, DEFVAL(false));
|
||||
ClassDB::bind_method(D_METHOD("texture_get_native_handle", "texture", "srgb"), &RenderingServer::texture_get_native_handle, DEFVAL(false));
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue