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	Add MustBeVariant attribute and analyzer
- MustBeVariant attribute can be used to enforce that generic types must be a marshable from/to Variant. - Also renames all diagnostic ids to be valid unicode identifiers.
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					 14 changed files with 227 additions and 18 deletions
				
			
		|  | @ -49,7 +49,7 @@ namespace Godot.SourceGenerators | |||
| 
 | ||||
|             if (godotClasses.Length > 0) | ||||
|             { | ||||
|                 var typeCache = new MarshalUtils.TypeCache(context); | ||||
|                 var typeCache = new MarshalUtils.TypeCache(context.Compilation); | ||||
| 
 | ||||
|                 foreach (var godotClass in godotClasses) | ||||
|                 { | ||||
|  |  | |||
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	 Raul Santos
						Raul Santos