Add closest_power_of_2 func and implement mix_rate/latency on OS X

This commit is contained in:
Marcelo Fernandez 2017-08-18 12:10:21 -03:00
parent 49028e0c49
commit 647c4ae5bf
25 changed files with 136 additions and 87 deletions

View file

@ -3847,7 +3847,7 @@ void VisualServerRaster::canvas_light_set_shadow_buffer_size(RID p_light, int p_
ERR_FAIL_COND(p_size < 32 || p_size > 16384);
clight->shadow_buffer_size = nearest_power_of_2(p_size);
clight->shadow_buffer_size = next_power_of_2(p_size);
if (clight->shadow_buffer.is_valid()) {
rasterizer->free(clight->shadow_buffer);