Fixes min size of various editor plugins on HiDPI

* AnimationTree
* AudioStream
* ResourcePreloader
* ShaderEditor
* VisualShaderEditor
This commit is contained in:
Haoyu Qiu 2020-01-12 15:24:15 +08:00
parent b563de702c
commit 65e2230f6e
5 changed files with 9 additions and 5 deletions

View file

@ -35,6 +35,7 @@
#include "core/os/keyboard.h"
#include "core/os/os.h"
#include "editor/editor_node.h"
#include "editor/editor_scale.h"
#include "editor/editor_settings.h"
#include "editor/property_editor.h"
#include "servers/visual/shader_types.h"
@ -756,7 +757,7 @@ ShaderEditorPlugin::ShaderEditorPlugin(EditorNode *p_node) {
editor = p_node;
shader_editor = memnew(ShaderEditor(p_node));
shader_editor->set_custom_minimum_size(Size2(0, 300));
shader_editor->set_custom_minimum_size(Size2(0, 300) * EDSCALE);
button = editor->add_bottom_panel_item(TTR("Shader"), shader_editor);
button->hide();
}