mirror of
https://github.com/godotengine/godot.git
synced 2025-10-19 16:03:29 +00:00
Merge pull request #93931 from /fix-compatibility-depth_prepass_alpha
This commit is contained in:
commit
6621d8e8cc
1 changed files with 1 additions and 1 deletions
|
@ -1420,7 +1420,7 @@ void RasterizerSceneGLES3::_fill_render_list(RenderListType p_render_list, const
|
||||||
#else
|
#else
|
||||||
bool force_alpha = false;
|
bool force_alpha = false;
|
||||||
#endif
|
#endif
|
||||||
if (!force_alpha && (surf->flags & GeometryInstanceSurface::FLAG_PASS_OPAQUE)) {
|
if (!force_alpha && (surf->flags & (GeometryInstanceSurface::FLAG_PASS_DEPTH | GeometryInstanceSurface::FLAG_PASS_OPAQUE))) {
|
||||||
rl->add_element(surf);
|
rl->add_element(surf);
|
||||||
}
|
}
|
||||||
if (force_alpha || (surf->flags & GeometryInstanceSurface::FLAG_PASS_ALPHA)) {
|
if (force_alpha || (surf->flags & GeometryInstanceSurface::FLAG_PASS_ALPHA)) {
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue