Move the docs for constructors and operators out of methods section

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Aaron Franke 2021-09-20 21:49:02 -05:00
parent f7d852b532
commit 6772ebcea0
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40 changed files with 2511 additions and 2232 deletions

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@ -13,36 +13,36 @@
<link title="Vector math">https://docs.godotengine.org/en/latest/tutorials/math/vector_math.html</link>
<link title="Advanced vector math">https://docs.godotengine.org/en/latest/tutorials/math/vectors_advanced.html</link>
</tutorials>
<methods>
<method name="Rect2" qualifiers="constructor">
<constructors>
<constructor name="Rect2">
<return type="Rect2" />
<description>
Constructs a default-initialized [Rect2] with default (zero) values of [member position] and [member size].
</description>
</method>
<method name="Rect2" qualifiers="constructor">
</constructor>
<constructor name="Rect2">
<return type="Rect2" />
<argument index="0" name="from" type="Rect2" />
<description>
Constructs a [Rect2] as a copy of the given [Rect2].
</description>
</method>
<method name="Rect2" qualifiers="constructor">
</constructor>
<constructor name="Rect2">
<return type="Rect2" />
<argument index="0" name="from" type="Rect2i" />
<description>
Constructs a [Rect2] from a [Rect2i].
</description>
</method>
<method name="Rect2" qualifiers="constructor">
</constructor>
<constructor name="Rect2">
<return type="Rect2" />
<argument index="0" name="position" type="Vector2" />
<argument index="1" name="size" type="Vector2" />
<description>
Constructs a [Rect2] by position and size.
</description>
</method>
<method name="Rect2" qualifiers="constructor">
</constructor>
<constructor name="Rect2">
<return type="Rect2" />
<argument index="0" name="x" type="float" />
<argument index="1" name="y" type="float" />
@ -51,7 +51,9 @@
<description>
Constructs a [Rect2] by x, y, width, and height.
</description>
</method>
</constructor>
</constructors>
<methods>
<method name="abs" qualifiers="const">
<return type="Rect2" />
<description>
@ -153,34 +155,6 @@
Returns a larger [Rect2] that contains this [Rect2] and [code]b[/code].
</description>
</method>
<method name="operator !=" qualifiers="operator">
<return type="bool" />
<description>
</description>
</method>
<method name="operator !=" qualifiers="operator">
<return type="bool" />
<argument index="0" name="right" type="Rect2" />
<description>
</description>
</method>
<method name="operator *" qualifiers="operator">
<return type="Rect2" />
<argument index="0" name="right" type="Transform2D" />
<description>
</description>
</method>
<method name="operator ==" qualifiers="operator">
<return type="bool" />
<description>
</description>
</method>
<method name="operator ==" qualifiers="operator">
<return type="bool" />
<argument index="0" name="right" type="Rect2" />
<description>
</description>
</method>
</methods>
<members>
<member name="end" type="Vector2" setter="" getter="" default="Vector2(0, 0)">
@ -194,4 +168,34 @@
If the size is negative, you can use [method abs] to fix it.
</member>
</members>
<operators>
<operator name="operator !=">
<return type="bool" />
<description>
</description>
</operator>
<operator name="operator !=">
<return type="bool" />
<argument index="0" name="right" type="Rect2" />
<description>
</description>
</operator>
<operator name="operator *">
<return type="Rect2" />
<argument index="0" name="right" type="Transform2D" />
<description>
</description>
</operator>
<operator name="operator ==">
<return type="bool" />
<description>
</description>
</operator>
<operator name="operator ==">
<return type="bool" />
<argument index="0" name="right" type="Rect2" />
<description>
</description>
</operator>
</operators>
</class>