Improve and fix GDScript documentation generation & behavior

Removes documentation generation (docgen) from the GDScript compiler to
its own file. Adds support for GDScript enums and signal parameters and
quite a few other assorted fixes and improvements.
This commit is contained in:
ocean (they/them) 2023-04-21 09:32:26 -04:00
parent 6f1a52b017
commit 6783ff69c0
11 changed files with 431 additions and 347 deletions

View file

@ -761,7 +761,11 @@ void GDScriptParser::parse_class_member(T *(GDScriptParser::*p_parse_function)()
#ifdef TOOLS_ENABLED
// Consume doc comments.
class_doc_line = MIN(class_doc_line, doc_comment_line - 1);
if (has_comment(doc_comment_line)) {
// Check whether current line has a doc comment
if (has_comment(previous.start_line, true)) {
member->doc_description = get_doc_comment(previous.start_line, true);
} else if (has_comment(doc_comment_line, true)) {
if constexpr (std::is_same_v<T, ClassNode>) {
get_class_doc_comment(doc_comment_line, member->doc_brief_description, member->doc_description, member->doc_tutorials, true);
} else {
@ -3296,8 +3300,15 @@ static bool _in_codeblock(String p_line, bool p_already_in, int *r_block_begins
}
}
bool GDScriptParser::has_comment(int p_line) {
return tokenizer.get_comments().has(p_line);
bool GDScriptParser::has_comment(int p_line, bool p_must_be_doc) {
bool has_comment = tokenizer.get_comments().has(p_line);
// If there are no comments or if we don't care whether the comment
// is a docstring, we have our result.
if (!p_must_be_doc || !has_comment) {
return has_comment;
}
return tokenizer.get_comments()[p_line].comment.begins_with("##");
}
String GDScriptParser::get_doc_comment(int p_line, bool p_single_line) {