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Update AnimationPlayer in real-time when keyframe properties change
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3 changed files with 45 additions and 0 deletions
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@ -1413,6 +1413,12 @@ void AnimationPlayerEditor::_animation_key_editor_seek(float p_pos, bool p_timel
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_seek_value_changed(p_pos, p_timeline_only);
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}
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void AnimationPlayerEditor::_animation_update_key_frame() {
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if (player) {
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player->advance(0);
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}
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}
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void AnimationPlayerEditor::_animation_tool_menu(int p_option) {
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String current = _get_current();
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@ -1874,6 +1880,7 @@ bool AnimationPlayerEditor::_validate_tracks(const Ref<Animation> p_anim) {
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void AnimationPlayerEditor::_bind_methods() {
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// Needed for UndoRedo.
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ClassDB::bind_method(D_METHOD("_animation_player_changed"), &AnimationPlayerEditor::_animation_player_changed);
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ClassDB::bind_method(D_METHOD("_animation_update_key_frame"), &AnimationPlayerEditor::_animation_update_key_frame);
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ClassDB::bind_method(D_METHOD("_start_onion_skinning"), &AnimationPlayerEditor::_start_onion_skinning);
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ClassDB::bind_method(D_METHOD("_stop_onion_skinning"), &AnimationPlayerEditor::_stop_onion_skinning);
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