Expose _validate_property() for scripting

This commit is contained in:
kobewi 2023-04-07 14:01:57 +02:00
parent 713bfaf5ea
commit 67db4693eb
9 changed files with 111 additions and 2 deletions

View file

@ -1656,7 +1656,8 @@ void CSharpInstance::get_property_list(List<PropertyInfo> *p_properties) const {
}
}
for (const PropertyInfo &prop : props) {
for (PropertyInfo &prop : props) {
validate_property(prop);
p_properties->push_back(prop);
}
}
@ -1694,6 +1695,24 @@ bool CSharpInstance::property_can_revert(const StringName &p_name) const {
return (bool)ret;
}
void CSharpInstance::validate_property(PropertyInfo &p_property) const {
ERR_FAIL_COND(!script.is_valid());
Variant property_arg = (Dictionary)p_property;
const Variant *args[1] = { &property_arg };
Variant ret;
Callable::CallError call_error;
GDMonoCache::managed_callbacks.CSharpInstanceBridge_Call(
gchandle.get_intptr(), &SNAME("_validate_property"), args, 1, &call_error, &ret);
if (call_error.error != Callable::CallError::CALL_OK) {
return;
}
p_property = PropertyInfo::from_dict(property_arg);
}
bool CSharpInstance::property_get_revert(const StringName &p_name, Variant &r_ret) const {
ERR_FAIL_COND_V(!script.is_valid(), false);